New Updates Coming Soon!!!

Qbeh's prequel Qbeh-1 is now released on Steam! It's a full blown adventure game with many worlds and levels to play!

We have a launch sale with 25% discount! Go and take a look! Check out the latest news for links and info!

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Qbeh is a short, free first person puzzle platformer and exploration game, inspired by games like Portal and Minecraft, in which the player "cubes" their way through 5 exciting levels in collapsing world. Made with the Unity game engine as a student project.

Quotes from reviews:

"Qbeh is an exquisite little thing"
- Rock, Paper, Shotgun

"Highly immersive and very creative"
- eGamer

"Itís not every day we see something this cool and fun"
- Game Front

"Developers Liquid Flower Games might play up the Minecraft and Portal similarities on the Qbeh homepage, but I think thatís doing their serene puzzle-FPS a disservice"
- PC Gamer

"too portal"
- Quarry. a tigsource member

RSS Feed We are trying to get Qbeh-1 to GOG! We need your help! :)

We are trying to get Qbeh-1 to GOG.com and we need your help! :)

Posted by jushii on May 20th, 2014

Hey guys! We are trying to get Qbeh-1 on GOG.com, so if you have an account there, and would like to see Qbeh-1 available DRM-free on GOG, it would help us tremendously if you put it on your wishlist by voting for it here:

Gog.com

Also if you missed the new launch trailer, check it out! :)

Post comment Comments
Gn0meSlice
Gn0meSlice May 22 2014, 11:24am said:

Good luck with this, I'm sure you'll make it there!

Also please consider Indiegamestand.com as well, they have a similar store to GOG/Humble. :)

+2 votes     reply to
jushii
jushii May 22 2014, 5:48pm replied:

Thanks man! :)

+1 vote     reply to
brandonsergent
brandonsergent May 28 2014, 11:00am said:

Created an account just to comment on this effort and make a statement.

Firstly, bravo this game looks fun and I look forward to giving it a run through.

Secondly, you might as well leak your game to the torrent community. Gog games end up there instantly, and contrary to RIAA/MPAA propaganda, that boosts sales.

I know this for a personal indisputable fact. Half my collection started out as downloads.

Most notably SPAZ, which I ended up buying 5 copies of for everyone I knew who I thought would play it.

Steamcommunity.com (Feel free to friend me :))

As well as 27 humble bundles, (go EFF!) and several indie game stand games, and bundle stars bundles.

When a game is properly priced and properly distributed I have no problem paying for it. 90% of the gamer base, if not more, is the same way.

A download is not a lost sale, it's an interested customer.

P.S. I Second Gn0meSlice's assertion. IGS is how I found McDroid.

+2 votes     reply to
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Track this game Releases
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Platforms
Windows, Mac
Developer
Liquid Flower
Engine
Unity
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Genre
Puzzle Compilation
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Qbeh
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