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Platform
Windows
Engine
Blitz MAX
Official Page
Pixelabuseigs.com
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Genre
Arcade

Average Rating

8.4

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Sometime in the near future, humanity has realized that resources are far too critical to be squandered. People are dying by the millions. The solution. Create a system of robotic-controlled facilities that will keep supplies running for those who remain alive. This works until the A.I.'s controlling the system go rogue. You play the part of a PROXY pilot who must put a stop to the madness.

PROXY is a 2D action arcade adventure game, where you navigate through randomized rogue-like levels, power up, collect, and destroy your enemies in the name of saving ( or not) humanity!

  • Editor Mines
  • More Level Editing
  • Editor
  • Level Editor Odd Shaped Levels
  • Level Edit Building
  • New Level Editor
  • The Buster Set
Greetings PROXIANS!

0

Greetings PROXIANS!

It has been a long while since I've been able to sit here and post an update. So I think it is time you all deserve an update!

Aug 17, 2014 News
PROXY Version Build 7.1

0

PROXY Version Build 7.1

A small update with some fixes and additions to build 7 as a prelude to the release of the upcoming build 8.

Dec 31, 2013 News
Proxy Alpha Build 7 is out!

1

Proxy Alpha Build 7 is out!

For all you PROXY fans and potential PROXY customers, we have released build 7 of our game. We'd also like to present what is in store for build 8!

Dec 9, 2013 News
Desura Highlight Video - Episode 5

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Desura Highlight Video - Episode 5

Get ready for another week of fantastic Indie releases right here on Desura!

Dec 2, 2013 Article
The Big Update

0

The Big Update

What's in store and planned for the next update to PROXY?

Nov 30, 2013 News
Comments  (0 - 10 of 30)
VladVoivode
VladVoivode Jan 3 2014, 7:43pm said:

With this new update I am getting an Access Violation error everytime the turrets are destroyed and the message Fight thr Enemy pops up. This occurs EVERY time. :(

+2 votes     reply to
grimgary
grimgary Jan 4 2014, 9:28am replied:

Thanks for the heads up. I'll see if this happens to me. Anyone else with this issue?

+1 vote     reply to
Gecko194
Gecko194 Jan 26 2014, 12:19pm replied:

I'm getting the same problem now :/

+1 vote     reply to
grimgary
grimgary Jan 26 2014, 6:25pm replied:

Since Build 8 is a total rebuild, we'll see what that brings. Pretty far into it now. Hopefully with the new job I'll find some good solid time to get build 8 done =)

+1 vote     reply to
MrMineCrux
MrMineCrux Dec 26 2013, 12:01am said:

Suggestion !

+1 vote     reply to
MrMineCrux
MrMineCrux Dec 15 2013, 8:26am said:

There is a bug where when you shoot an alarm with a rocket the alarm blows up but the texture is just a black hole instead of a destroyed alarm

+2 votes     reply to
grimgary
grimgary Dec 9 2013, 1:23am replied:

It gets rather brutal =)

+1 vote     reply to
MrMineCrux
MrMineCrux Dec 9 2013, 7:25am replied:

I waited for 6h and a half hours for the video to upload a 15min video and it was stuck at 94% then i refreshed and everything was gone :(

+1 vote     reply to
MrMineCrux
MrMineCrux Dec 9 2013, 11:54am replied:

Here is the Video : Youtube.com

+3 votes     reply to
grimgary
grimgary Dec 9 2013, 12:22pm replied:

Out of curiosity, what are your system specs?

+1 vote     reply to
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Twitter
Latest tweets from @pixelabuse
RT @c3sk: Noct is also on Greenlight... And in need of votes! <3 T.co #gamedev #indiedev #gaming T.co Aug 30 2014, 8:33pm
RT @GrimGary: A complete rebuild since Alpha 7. PROXY for PC/Mac/Linux Soon Alpha 8 will be ready. #gamedev #indiedev T.co Aug 25 2014, 8:35pm
RT @GrimGary: Playing around with PROXY, testing things. In the middle of making turrets come back to life #gamedev #indiedev T.coAug 25 2014, 12:07am
RT @GrimGary: PROXY Update news: T.co #indiedev #proxy Aug 17 2014, 10:01am
RT @GrimGary: Been a while. PROXY Alpha 8 testing new player collision #gamedev #indiedev T.co Aug 16 2014, 8:28am
RT @GrimGary: Adding 'Holiday' gear to PROXY. Looking for some fairly secular more obscure holiday ideas. #gamedev #Indiedev Jun 29 2014, 8:54pm
RT @GrimGary: #PROXY Alpha Build 8 tease - The new proxy with a rotational body/head. T.co Jun 25 2014, 7:19pm
RT @GrimGary: So far...Rivers just kinda wander around themselves and then just quit. I shall fix! Derned math #gamedev #epicarex TApr 15 2014, 7:24pm
RT @GrimGary: I almost have rivers where I want them ... One week later than I thought. #EpicaRex Apr 14 2014, 8:22pm
RT @GrimGary: Using 26 seeds (out of billions) the vastly different worlds take shape. #gamedev #indiedev T.co Apr 1 2014, 12:16am
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Last Update
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