Projekt "W" (for Weltherrscher = World ruler) - "Phase 2" is a turn-based strategy game set in the not-so-distant future. You take control over one of the five big remaining nations and your goal is lead it to world domination. During this task you - Manage regions by constructing buildings - Manage divisions and military units - Attack enemy regions / defend your regions on hex-based 3D battle fields - Research dozens of technologies (to unlock new buildings and units) - Work on global projects to unleash them onto your enemies or use them for your own advantage - Hire agents, scientists and generals - Do espionage and sabotage on your enemies (including counter-espionage) The game uses OpenGL to render it's state-of-the art visuals and can be played either against human players (via hotseat) or against the AI.
Version 201 of the open beta of Projekt "W" - Phase 2 has been released. This version includes bugfixes for problems with ecology buildings and global projects, and for the first time also adds a native...Jul 13, 2013 News
After adding linux support, Projekt Weltherrscher - Phase 2 is currently getting ported to Mac OSX. The first internal build is already up and running, though there's still plenty of work to be done the...Jun 24, 2013 News
Projekt Welherrscher - Phase 2 will be released over at Desura on June 20th, so mark your calendars! It'll be the current (open beta) release already available over at IndieDB and as usual it'll be free...Jun 7, 2013 News
Here comes a new open beta release of "Phase 2". It includes a new soundtrack, including the game's very own theme song, redone and added sound effects, new features like the AI builder and lots of minor...Jun 1, 2013 News
As far as game design goes I find sound design to be the hardest part to get right. Over the years I learnt how to get a game's design, it's gameplay, graphics and the coding right, but sound design has...May 10, 2013 News