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Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…

RSS Feed The Road to Build 9

We're working on it! As development, bug-fixing and polishing goes on with what is internally being referred to as build 9, again we're in the situation that all there is to report is our situation on the bug front and what's holding us back.

Posted by lemmy101 on Jun 3rd, 2013

Sorry that the Mondoids of late have been rather utilitarian and boring! There are exciting things on the horizon, but sadly at the moment our priorities aren't that exciting to Mondoid about. These priorities at the moment are thus: 

1) Remaining compatibility issues - Since updating on Desura, and having an influx of new players, there still seems to be some compatibility issues that need to be resolved. We're looking into this and will do our utmost to get a build up ASAP that works for everyone. Anyone with these issues should report in this thread with has much information as they can about their problem and we'll look to resolve it as soon as possible. In the grand scheme of things it's not too common an issue, but with a lot of new players buying on Desura it certainly feels that way at the moment!

 2) Save compatibility - Now we're on Desura, we've got to try our best to maintain save compatibility from this point onward given the auto-updating system. This week we found a big issue with how the tiles were saved, that meant any additions to the tilesheets risked breaking earlier saves. This has thankfully been fixed, so all future builds will be fine. However there is still an issue with saves going from 8b to 9, so we need to come up with some way to convert the saves on load to preserve the map in people's save games. This shouldn't be a huge thing to resolve, and progress has already been made, but has been put on hold until issue 1 can be sorted.

 3) New players / first impressions - Once these two have been resolved, and probably after 9, a big focus for us will be to add some tutorial helpers in there in the absence of Kate and Baldspot to address some of the common misunderstandings when playing the game. Stuff like how to charge and swing your weapon, not run about the place like a crazy person, how to climb in windows. While this may not be a priority for existing players, we're finding a lot of new people having issues picking up the game and the effect of this is just as bad in some cases as serious bugs in terms of first impressions of the game.

...and we have our 'Pipboy' to help illustrate these lessons!

4) General fixes - again, something our community is likely aware of at this stage, but our bug fix list for 9 is growing every day. You can read more of them here. But in short, we've fixed a lot and once the above main issues are resolved, our next build should be a really good one!

Big thanks to everyone who's played, streamed, youtubed or otherwise made everything we do worthwhile. It's been a really exciting few weeks and there are just these remaining hurdles to overcome before we finally have the stable, balanced and fun build we've been craving for for so long.

sabman84 Jun 3 2013, 4:31pm said:

Keep up the good work guys, cant wait for the steam release.

+13 votes     reply to
Seth1466 Jun 3 2013, 4:54pm said:

I'm waiting for NPC survivors to be re-added. Doesn't seem fun knowing that I'm the ONLY survivor and no one else.

+26 votes     reply to
inuyasha_demon Jun 7 2013, 12:53pm replied:

I agree. I want NPC survivors back

+8 votes     reply to
letseatmushrooms Jun 7 2013, 11:55pm replied:


+6 votes     reply to
YuriIvanovx Jun 3 2013, 5:01pm said:

You guys are awesome! I know there are a lot of sour compainers. but there are loyal fans who will continue to support you guys no matter what :) Keep up the good work :D looking forward to the future of Project Zomboid

+9 votes     reply to
Machinista Jun 3 2013, 5:41pm said:

I'm really pleased to see this coming along nicely. However, as a Linux (Desura) user, my install still doesn't 'just work' and, I see from the Indie Stone forums, the workaround still seems fairly torturous.

Any love for the Linux build coming soon?


+2 votes     reply to
curtisfield Jun 5 2013, 1:46pm replied:

I know a very simple fix to this problem and basically all you have to do is go to microsoft.com and purchase a copy of 'Windows 7' and then you're done! Enjoy :D

-1 votes     reply to
TheUnbeholden Jun 6 2013, 8:54am replied:

Microsoft... support those hellspawns?

+1 vote     reply to
Kylus12 Jun 10 2013, 12:01pm replied:

TheEnbeholden does have a good point...Microsoft only bitches and asks you to throw your money at them...hence the XBOX One costing $500!

-1 votes     reply to
mduh Jun 3 2013, 8:15pm said:

man, just put this on steam early access. Insta-buy if you put it there

+1 vote     reply to
LeopoldStotch Jun 3 2013, 9:14pm said:

Making Sheet Ropes work and bringing the new player tutorial back is of priority. I enjoy the game, but when I first started I didn't know how to do simple things. Not sure why the tutorial was taken out but I think new players would appreciate it. Stick to updates on Desura, as they have some quality control (unlike Steam).

0 votes     reply to
Faltorn Jun 3 2013, 9:26pm said:

I am actually one of these so called "new players" on Desura and yes... i did struggle a bit with the lack of tutorials... nothing much though (I must admit the sheet ropes being broken has cost me some saves)

Either way, I just wanted to congratulate the team for the awesome job you're doing on the game. It's really fun to play (even though I haven't seen the previous versions with NPCs and all).

I'm really looking forward to the next steps this game will take and CRAVING for that multiplayer through desura or steam. I've been spreading the word about the game and everyone I show it to loves it.

Many thanks from your new Brazilian fan.

+7 votes     reply to
GenuineDickies Jun 4 2013, 2:08am said:

I agree that bug fixes should be a top priority. Bad press is not something that you want, I've seen more than a few scathing rants by folks that cant get the game to run properly. I've never had issues with any of the builds and I'm sure most haven't, but it's those few with issues that tend to be the loudest. (Besides Mathas, ofc)


0 votes     reply to
loothill1370131987 Jun 4 2013, 1:28pm said:

Since this is Greeenlit on steam, will people who bought it for Desura get a code? I reallly hate using Desura, it is very finicky on my computer.

+1 vote     reply to
GenuineDickies Jun 4 2013, 2:16pm replied:

They've said keys will be available.

+4 votes     reply to
CS420 Jun 5 2013, 11:35pm replied:

yes they will. it has been said many times :)

+3 votes     reply to
TheUnbeholden Jun 6 2013, 8:49am said:

Of course everybody jumped at the chance to buy on Desura (indie funding, support devs and get the game at a cheaper price than buying on release day?) as soon as it was available. While at the same time being able to give feedback as you develop the game. I mean its good all round. I've waited way to long to not throw money at you guys first chance I get :D

+2 votes     reply to
TheUnbeholden Jun 6 2013, 8:55am replied:

I knew #3 would be an issue, I guess it may a little tough to start from the beginning but seriously people are way to quick to complain it seems. What ever happened to experimenting, figuring things out on your own. You pretty much had to do with every game back in the day.

+2 votes     reply to
TheSharkMan Jun 6 2013, 8:27pm said:

Keep up the fantastic work! This is my favorite game out there!!!

+1 vote     reply to
Awsomedog120 Jun 7 2013, 12:06am said:

This sounds like a fantastic update for the game and i hope to play it

+1 vote     reply to
aaron0402 Jun 7 2013, 6:03pm said:

Great game. Could do with a bit of improvement and maybe the addition of NPCs. But for an alpha, this game is amazingly fun. Huge amounts of potential- can't wait! Keep up the good work guys :)

+1 vote     reply to
bgmrk Jun 7 2013, 7:47pm said:

Keep the updates coming! Both in text and in game!

+1 vote     reply to
Jonathan717 Jun 8 2013, 12:59am said:

how can i get update by text in game ? i only bought the 7.99 game and thinging about buying the 49.99 soon and if i buy the 49,99 do i officially own the game game when it comes out?

+1 vote     reply to
Kylus12 Jun 10 2013, 12:03pm said:

I would love to play this game, but when it installs, it just says Project Zomboid is not installed on this computer, please try again after re-installing. -_- hmmm...wtf!!!!

+2 votes     reply to
pawelnitta Jun 10 2013, 2:04pm said:

Keep it up! :)

+1 vote     reply to
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