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Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…

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Rezzed Preparations

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Rezzed Preparations

Hello everyone. Yes it's Mondoid time again, and again we're going to give you a bit of info about what's coming up in the near future, since yes, the next build isn't quite ready yet.

Jun 18, 2013  
Welcome to West Point

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Welcome to West Point

Since the latest Zomboid update is still undergoing internal testing and we really didn't want to write three "it's still progressing" Mondoids in a row, we thought we'd share a few things going on in...

Jun 11, 2013  
The Road to Build 9

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The Road to Build 9

We're working on it! As development, bug-fixing and polishing goes on with what is internally being referred to as build 9, again we're in the situation that all there is to report is our situation on...

Jun 3, 2013  
Praise be! The PZ Desura Drought Ends!

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Praise be! The PZ Desura Drought Ends!

Finally, after a long wait, Zomboid returns to the Desura Client with the much awaited (by us at least) 2.9 build.

May 22, 2013  
The joys of 008

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The joys of 008

Hey survivors! We're just putting the 008 build through some vigorous last minute testing, and expect it to be at some point today. It's a biggie, for more reasons than you'll realise. We're hoping, a...

May 20, 2013  
Developments on Lucky 7

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Developments on Lucky 7

PLEASE NOTE: Since this blog went up on our main site Lucky Build Number 7 was released - late on Monday night (GMT). It now allows a lot of people who were facing the OpenGL/Intel bug to play the game...

May 7, 2013  
And the moment you’ve all been waiting for… Public Forum Test

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And the moment you’ve all been waiting for… Public Forum Test

Hello everyone. The moment has finally arrived, and we're both excited and terrified. 'RC2.9' is finally available to test on our forums! Go easy on us!

Apr 29, 2013  
Streams of Blood

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Streams of Blood

Another week of testing in the can. As anyone who's followed all the video action this week will know, it feels really close to that inevitable point where we say 'oh what the hell' and release. But not...

Apr 23, 2013  
Chloe donation update

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Chloe donation update

It has been a week since the suspension of Chloe Sagal’s IndieGogo campaign – for whom we dedicated our Project Zomboid sales from the 3rd, 4th and 5th April.

Apr 16, 2013  
RC3 internal build vids! RC3 internal build vids!

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RC3 internal build vids! RC3 internal build vids!

As work continues on the impending release, spirits haven’t been this high at Indie Stone towers in a long, long time. What are we humming so contentedly about?

Apr 15, 2013  
The Blood. The Sweat. The Testing.

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The Blood. The Sweat. The Testing.

The game has been in testing for a little over a week now, and we've already had 5 versions and multiple hotfixes, eliminating a whole slew of map bugs, crashes, and making huge strides in optimization...

Apr 8, 2013  
Zomboid - Homesick indiegogo fundraising has ended.

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Zomboid - Homesick indiegogo fundraising has ended.

$4030 raised! This has ended now, so be wary that purchasing Project Zomboid after this point will only be lining our pockets!

Apr 6, 2013  
Buy Zomboid – Get indie game Homesick – Save a life

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Buy Zomboid – Get indie game Homesick – Save a life

Chloe Sagal, a valued member of our community and fellow indie developer, needs life saving surgery to remove a piece of shrapnel after a car accident, and if she doesn’t have it removed it will be fatal...

Apr 3, 2013  
Testing times!

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Testing times!

Yes, it’s true. As of 01:27 AM this past Friday morning the RC3 build (as discussed last week) entered closed testing. No, that’s not an April Fools gag. It’s a thing that actually happened. (Our April...

Apr 1, 2013  
RC3 DEVELOPMENT DEVELOPMENTS

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RC3 DEVELOPMENT DEVELOPMENTS

Hello survivor. Let’s talk RC3 plans – as, as hinted last week, we’re going to shake things up a little.In order to finalise work on NPCs and the NPC metagame we needed to bring the overall game back...

Mar 27, 2013  
Window Pains

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Window Pains

Roll up, roll up and welcome one and all to one of those conversational blog posts we sometimes do. This week we discuss test build machinations, windows and all manner of control malarky. So hold those...

Mar 19, 2013  
50 Shaders of Grey (Groan)

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50 Shaders of Grey (Groan)

Once again we have a week where the coders are buckling down getting all the features of the game working in preparation for a closed test of the game (without meta-game). As such we’re getting to the...

Mar 11, 2013  
Mondoidception

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Mondoidception

Hello everybody, Lemmy here! Something a little bit different this week, as myself and RingoD talk to the wonderful Mathas on his weekly Mondoid video about various stuff, meaning Mathas is now a part...

Mar 6, 2013  
All Aboard the Muldraugh Tour Bus!

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All Aboard the Muldraugh Tour Bus!

Is everyone settled in? Can you hear me in the back? Fantastic! Greetings, passengers! I'm MashPotato and today I'll be your Muldraugh tour guide, giving you the inside scoop of the history, highlights...

Feb 26, 2013  
Blood and Guts in the Sandbox

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Blood and Guts in the Sandbox

Welcome to this week’s Monday blog post! Lemmy here this time, and yes, we have a video! Though probably not one you’d ever expect. As we continue to beat the meta-game into submission, perfect the skill...

Feb 18, 2013  
Zomboid, customisation, and a nice cup of tea

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Zomboid, customisation, and a nice cup of tea

Right then, it's that time again and unfortunately for you, blogging duties have fallen to me (Binky). I'll do my best not to make an utter pig's ear of it. Last time I did one of these, I ended up interviewing...

Feb 11, 2013  
A nice sit down with a crawling flesh-hungry zombie

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A nice sit down with a crawling flesh-hungry zombie

Evening all. It’s been a week dominated by, as you might expect, drilling down on the metagame we’ve discussed heavily in recent Mondoid blogs. It’s the key to the RC3 release, and the thing that all...

Feb 4, 2013  
The Continuing Adventures Of..

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The Continuing Adventures Of..

Welcome back peoples for this weeks Monday update blog!

Jan 28, 2013  
Return of the Zach (OMG)

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Return of the Zach (OMG)

It’s Monday. It’s Project Zomboid. It's your Mondoid development update – this week featuring a cosy fireside chat with our returning symphonic genius the lovely, lovely Zach Beever.

Jan 21, 2013  
The State of the Zomboid Nation (and Carpentry!)

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The State of the Zomboid Nation (and Carpentry!)

Hello everybody! It's Monday blog time once again, and this week we're going to look at the new construction system Romain has been working on, as well as some information on where we are going beyond...

Jan 14, 2013  
Tales from the Metaverse

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Tales from the Metaverse

For the second Monday blog penned while Will tends to his budding QPR supporter offspring -- and tries to remember what REM sleep feels like -- we will talk a little more about the meta-game. What it...

Jan 7, 2013  
Happy New Year and also some stuff about the map

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Happy New Year and also some stuff about the map

Happy New Year to you all from all of us at The Indie Stone. Will is currently indisposed with the birth of his sprog - no word as yet on whether he has a little Willie... or a baby girl, but until then...

Jan 2, 2013  
Wishing you a very Zombie Christmas

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Wishing you a very Zombie Christmas

Twas a bite before Christmas, and all through the safehouse – not a creature was stirring. Not even… you. Until you turned into a zombie, and tore out the throats out of all your nearest and dearest at...

Dec 24, 2012  
On voices in the darkness

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On voices in the darkness

Hello survivor! So we’re trying something a bit different this week. Will, Lemmy and RingoD have got together to have a chat about the NPCs, their meta game, what to expect in RC3 and what the system...

Dec 17, 2012  
Of strafing and sleeping beneath the stars

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Of strafing and sleeping beneath the stars

Good evening survivor. Do not be afraid. We come bearing PZ videos, and this suspicious looking wound was from falling over a log and DEFINITELY not a zombie biting us. No sirree. Not us. We’re as uninfected...

Dec 10, 2012