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Platform
Windows
Engine
Custom Built
Developer
Koobazaur
Official Page
Postmortemgame.com
Contact
Send Message
Genre
Adventure

Average Rating

8.4

Ratings closed

-

Political narrative adventure game playing an Agent of Death who must take ONE life which might change the fate of a conflict-torn Nation on the brink of industrial revolution.

  • Welcome To The Gala
  • Clothes...
  • Thoughtful Conversations
  • Shocking Death!
  • Wandering the Gala...
  • A key! Should you take it?
  • Briefing
What’s Next? New Game, learning Unity, Dev Fail Video

0

What’s Next? New Game, learning Unity, Dev Fail Video

Sharing goals for my next game, my progress so far, and hilarious video of a Dev Fail.

Jan 27, 2014 News
Thank You for the Criticism!

1

Thank You for the Criticism!

I already thanked the fans and supporters of Postmortem numerous times. Now it’s time to thank the critics as well.

Dec 16, 2013 News
Steam Keys are up for previous buyers!

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Steam Keys are up for previous buyers!

As promised, Steam Keys are now available those who already bought Postmortem!

Dec 6, 2013 News
Postmortem Patch brings custom keybinds support!

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Postmortem Patch brings custom keybinds support!

Many of the fans asked for this addition and we listened. Just in time for the 50% off sale!

Nov 22, 2013 News
Postmortem 50% off until Thanksgiving!

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Postmortem 50% off until Thanksgiving!

Enjoy some thought-provoking moral dilemmas with your turkey this year!

Nov 20, 2013 News
Comments  (0 - 10 of 24)
dangergerbil
dangergerbil Nov 21 2013, 5:38pm said: Online

Really enjoyed playing the game and made a brief gameplay review of a quick game.
Youtube.com

Keep up the great work and hope you get greenlit soon :)

+2 votes     reply to
Koobazaur
Koobazaur Nov 22 2013, 5:00pm replied:

Ooh thanks, very nicely an professionally done. Good narrator voice too.

And yup, the game got Greenlit! Just working out the final deals and hopefully we should be up there soon :D

+1 vote     reply to
fussioman
fussioman Nov 7 2013, 1:31pm said:

Great game, got it from Groupees, I just wish there will be updates with more "cases".

+1 vote     reply to
Koobazaur
Koobazaur Nov 12 2013, 12:07pm replied:

As I replied to HooterBabby, we're still contemplating next project, might take a bit of a break from the Postmortem universe for a change. But it's definitely a ripe material for more scenarios, and something we considered from the get go, so might get back to it in the future :)

Glad you enjoyed it tho!

+1 vote     reply to
HooterBabby
HooterBabby Oct 30 2013, 2:30am said:

Will there be more scenarios available in the future?

+1 vote     reply to
Koobazaur
Koobazaur Nov 12 2013, 12:06pm replied:

Sorry for getting back to this so late! Still contemplating next project, might take a bit of a break from the Postmortem universe for a change. But it's definitely a ripe material for more scenarios, and something we considered from the get go, so might get back to it in the future :)

+1 vote     reply to
DrHojo123
DrHojo123 Oct 24 2013, 9:49pm said:

I played the freeware version and I have to say I was quite surprised. Well written lore explained well to understand, interesting characters that have different views and opinions all with well written characteristics. I think it's good that there isn't a good or bad ending but just a ending.

+2 votes     reply to
pudding280
pudding280 Aug 27 2013, 6:17am said:

The trailer ends with the words "...because one must."
...don´t you think there is an important little word missing?

+1 vote     reply to
gamelover453
gamelover453 Sep 7 2013, 2:20pm replied:

"One Must Die"

+3 votes     reply to
diggergig
diggergig Aug 26 2013, 10:40am said:

Did the price just go up? I thought it was £3 yesterday, and was planning to get it today.

+2 votes     reply to
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Twitter
Latest tweets from @postmortemgame
RT @sixteenbits: Designing dungeons with Legos. Quite satisfying. T.co Apr 22 2014, 9:54pm
So writing your own wizards & scripts in #unity3d Editor is pretty neat. Automating tasks makes life so much easier! #gamedev #indiegamedev Apr 21 2014, 11:20pm
RT @koobazaur: Going down the bulkheads... #stealth #pc #gaming #gamedev #indiedev T.co Apr 21 2014, 9:04pm
RT @koobazaur: My analysis of using game items to customize player character & manage resources T.co #gamedev #gamedesignApr 13 2014, 12:01am
RT @FalseSkies: Sometimes you can only focus on the next step in the process, if you look at the big picture you'll only overwhelm yourself… Apr 9 2014, 11:16pm
Recent #food convo led to realization I can make mean bowl o #cereal PUT THEM FLAKES IN A BOWL, POUR SOME MILK, THATS THE SHIT! #gamedevfuel Apr 3 2014, 12:57am
Setting up the website for our next #indiegame of #stealth and #infiltration - T.co . Let us know what you think! #gamedev Apr 2 2014, 10:09pm
Been a long road but Im finally writing the 1stroyalty checks to my amazing artists. Thx Guys :) #gamedev #gamebiz #indiegame #indiegamedev Apr 1 2014, 6:48pm
RT @indiegamemag: We're selecting content for our MAY mag issue now. Any #GameDev with a game releasing/crowdfunding/early access etc. can … Mar 28 2014, 5:11am
Happy Hour for the #IndieGala! Get your Postmortems bundle #cheap T.co #gaming #indiegame #promo #discount #game #bundle Mar 27 2014, 2:49pm
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