Hello Guest  /  Join  /  Sign In  /  Get Desura

Welcome to the world of pixelated chivalry, where your courage, your reflexes and fame will encorage you to reach the dream of every self-respecting knight. Our protagonist travels to Pixelville to fulfill his greatest dream and to marry the beautiful young princess Arianna Annabelle di Grandigund Hyacinthe. To do this he must prove himself a horsemen winning the championship of "The Big 5", recognized as the unbeatable knights of the realm. According to the king, "who manages to defeat in combat will be a good suitor for his daughter!" An epic adventure set in medieval ambient and the world of chivalry, where our protagonist must acquire new and increasingly better equipment to achieve his mission.

RSS Feed An open-hearted letter

This last six months with you have been wonderful. Our first big project Pixelry came to existence and a lot of incredible opportunities and posibilities came up for Evelend games...

Posted by Evelend on Sep 5th, 2012

Dear Pixelvillians:    

This last six months with you have been wonderful. 
Our first big project Pixelry came to existence and a lot of incredible opportunities and posibilities came up for Evelend games.

 Then, after the oficial release, we got the support of the whole community and players who enjoyed and founded the updates until now.

 But, even after the amazing feedback and support we got, at a certain point we found it extremly difficult to continue developing the project for a few simple reasons.

 One of them is the fact that we are both living far away from each other, in different time-zones. We now have to take care of all the different handicaps this means to our lives and the development itself.
And second but more importantly is the economic issue. 

 Developing a game is not easy as you might know. It is a lot of work, specially if you are only 2 people. You need a lot of services (such as an internet connection, computers, electricity...) and of course a place to live. Pixelry wasn't enough for us to afford all of that so we had to take part-time jobs to be able to continue the development of the game.

 As you might now, Spain had recently an economic collapse making everyting even more difficult. We had to leave Spain, each one of us to a different place, seeking for a better chance. Pixelry had been our main goal until then, but it simply can't be anymore.

 One of the concepts of Alphafunding and crowdfunding is, as you can read on Desura's description of it's own Alphafunding section, the possibility to "fund the games continued creation". ( Here's a link to the whole descriptionDesura.com )

 If the projects get enough support, then they keep going.Unfortunately there will be no "happy ending" for Pixelry. At least not at the moment. Due to financial deficiency, we won't be able to continue it's development in the near future. 

 We can't emphasize it more:  We love the development work. We would love to continue, since it's what we enjoy the most. But reality today doesn't allow us to be part of the gaming scene at the moment.

 Now, this is not a pretentious letter to say "We can't be rich, then this doesn't work". Not at all.But we need to give up on  Pixelry because it took us more than half a year and wasn't even enough to pay a rent for one month.We have been working before that without knowing about the final results and we had the same plan for the future, but we've learnt it might turn absolutely unsustainable, and that's precisely what happened to Pixelry.We bet we're not the only developers going through this.

 Writing this is not easy for us, but we think the community and all players who have given us their support and feedback deserve to know what happened to the project. You guys are the ones who made Pixelry possible, and we hope we can bring it back one day.

 Hopefully we will see each other soon again.  There will be more of Pixelry or maybe another project. Time will tell.Again, we don't know how to thank you for the amazing time we have spent together.

 Thank you

Thank you so much.

Best regards,

-André and Emilio

Nex-X Sep 5 2012, 9:36pm said:

I feel your pain guys. It is extremely draining to make games, and making money off them is another thing completely. -Hope you can find the space and time to continue in the near future.

+6 votes     reply to
Slushy_ Sep 5 2012, 9:41pm said:

Sad to hear guys , I hope things work out better for you in the future.

+4 votes     reply to
Lisek89 Sep 6 2012, 7:02am said:

Well, such is life.

Too bad it didn't work out, still best of luck in the future.
Don't feel bad, such things could happen to any investment at any given time. It's the nature of the phenomenon that is alpha funding.

Hope you find a good method to continue your passion :)

+4 votes     reply to
dirkson Sep 6 2012, 1:55pm said:

This news saddens me so much. Pixelry is an awesome game.


+4 votes     reply to
Grouroux Sep 6 2012, 11:30pm said:

Gracias por Pixelry! Aunque no está terminado, he disfrutado mucho jugando.

Did you try Greenlight ?

Anyway, I hope you will be able, in the futur, to go back in España and make another video game. I've no regret to alpha fund your game even it will never be finish.

+4 votes     reply to
DaMisk Sep 8 2012, 8:18am said:

Pixelry was one of the best indie games I've played so far because it's innovative, fun and old school. The problem is not everyone likes joust. Evelend games has such a great potential at game making. If making games was part of you guys dream, you will come back with another project soon or later. Never think that you deceived your supported, because they actually want to help your duo whatever happen. Pixelry didn't cost much and still offered more gameplay time than some high prices games. I am personnally really happy with Pixelry as it is now. Never let your dreams die.



+4 votes     reply to
vackume Dec 7 2012, 2:53am said:

This game should be taken to Kickstarter. I'd contribute.

+1 vote     reply to
Evelend Jan 3 2013, 11:04am replied:

As much as we want Pixelry to be on Kickstarter one of its requirements is that you must be an United State citizen for doing so.

But we are considering Indiegogo :)

Thanks for caring!

+1 vote     reply to
Post a Comment
click to sign in and comment

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Related Games
Pixelry Indie Single Player Arcade
Related Engines
Game Maker Studio
Game Maker Studio Commercial Released Nov 14, 1999
Related Groups
Evelend Team
Evelend Team Developer with 3 members