Pitman is a turn-based rogue-like with boardgame style. Everything you desire is inside the randomized dungeons: Dwarfs, trolls, golems, treasures, potions, magic, hammer, bow, much more weapons, ... and don't forget the monster moles and pretzels!
Designing the Difference – Pitman and Dwarf Quest compared
This article is about two dwarf games sharing the same elements. In my article I point out how little design decisions can make the difference.
Oct 13, 2012 Article
Reddit Game Dev Bundle available
The Reddit Games Community build their own bundle - The Gamedev Bundle, containing 6 great Indie games.
Jul 23, 2012 News
Because We May Sale
Because We May is a sale collective of developers from different websites, devices and genres that have set low prices for the last week of May. Why? Because they can.
May 24, 2012 News
Pitman is 78% off for a whole week!
PITMAN participates in BECAUSE WE MAY in order to celebrate indie distribution platforms!
May 23, 2012 News
Pitman Strategy Guide
We often hear that Pitman is much too hard. Good Rogue-like news for you:
Mar 15, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







Really nice debut from Rat King. Rogue-likes are in abundance but this one stands out having used the Unity engine. Addicting dungeon gameplay, simple interface and very nice lighting. I like the card ability interface as it lates you choose how to play while making inventory management decisions.
I just played it for a brief bit, and have absolutely no complaints. Folks who do not play, should not be posting reviews. It just doesn't make sense.
Rating is low, because someone who didn't bother to leave a review rated it 1. Other scores seem to be OK.
Bought it now, will comment after having played it. Looks nice.
This review (for iOS version) sold it to me:
Ifanzine.com
I wonder why the rating is so low...
looks really coool
Dang, this looks amazing!
Keep going.
Ohhh a roguelike game. I would love to see more people making roguelike games. Well good luck and I'll be tracking this.
Ohhh a unity game. I would love to see more people making games in unity. Well good luck and I'll be tracking this.
Unity is not multi-platform...
You can export to Windows, Mac, iOS, Android, even XBox (if you have the money). That's pretty multi-plattform. And soon there is a Flash- and NativeChrome-Exporter, so Linux can be served, too, at least a little bit.