Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
Our hard working developer-elves have wrapped up a new release as an early christmas present to our fans. We have focused on two main areas in this version: improving the stability and polish of our existing...Dec 22, 2013 News
Improved shroud rendering and more bug fixes for a stable release coming soon.Dec 12, 2013 News
Dune II file formats, spice with soft edges, new hotkeys, dangerous Tiberium visceroids and a stable release soon!Dec 8, 2013 News
The testing branch of OpenRA comes with Lua mission scripting as well as sprite rendering and performance improvements.Nov 30, 2013 News
Comes with several stability improvements and the soviet MAD tank!Nov 10, 2013 News