Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
We are pleased to announce the availability of our July release, which includes 619 commits by 27 contributors.Jul 22, 2014 News
This update contains new features, but the focus was on stability and performance fixes. There will be a new stable release soon.Jul 9, 2014 News
We are pleased to announce the June release of OpenRA, the Open Source Command & Conquer: Red Alert engine recreation project.Jun 14, 2014 News
Our hard working developer-elves have wrapped up a new release as an early christmas present to our fans. We have focused on two main areas in this version: improving the stability and polish of our existing...Dec 22, 2013 News
Improved shroud rendering and more bug fixes for a stable release coming soon.Dec 12, 2013 News