Omegalodon is a third-person multiplayer action game where players compete by attacking/defending the city. The Red Team is comprised of police and soldiers armed with an array of military vehicles and explosive weaponry. The Green Team is comprised of Omegalodon, a 100-foot shark monster, and the Enviros, equipped with a healing beam. The game plays like a backward tower-defense game, but with free-roaming capability and fast-paced, realtime action.
Omegalodon's objective is a nuclear containment dome at the city center. The round will end if it is destroyed, the timer reaches zero, or if Omegalodon dies.
Features:
- Fully destructible environments
- Dozens of drivable vehicles including helicopters, cargo ships, and jets
- 30-minute round-based multiplayer
- Dozens of simultaneous players
- Story elements will full voice acting
- Nine square miles of open world, spanning islands and cityscapes
- A colorful, retro aesthetic
After a brief hiccup, Omegalodon, your favorite city-smashing 100-foot shark monster game is LIVE!
Posted by NorthOfEarth on Mar 12th, 2012
Omegalodon is go!
Do you like multi-player open worlds?
Do you like destructible environments?
Do you like giant monsters?
Have you dreamed of flying a helicopter into a shark amidst a nuclear blast, then ejecting at the last minute and landing through the sunroof of a pimped-out SUV blasting al capella rap music? Then Omegalodon is for you!
You can watch the trailer here.
North of Earth's premier story-based, multi-player, full-destructible, hyphenate-riddled action game is available now for USD 9.99, with a free demo for the spendthrifts out there. The culmination of more than a year's work by one deranged man (plus one very talented musician and one exceptional actress) will thrill you to the core until every cell in your bloodstream grows fins and a powerful set of jaws.
But enough bravado.
No, not enough bravado. Check this out:
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does Omegalodon support Open GL or Direct 3D or both?
Unity3d supports both: Docs.unity3d.com
Normally it uses Direct 3D, you can switch to OpenGL if you wish to.
Will you add content and improve the game? I kind of want to promise this to the people I want to show it to, but I don't know if it's true.
There have been four updates so far and yes, I plan to add more.