Hello Guest  /  Join  /  Sign In  /  Get Desura
Platforms
Windows, Mac, Linux
Engine
Ren'py
Developer
IKIGames
Official Page
Ikigames.com
Contact
Send Message
Genre
Educational

Average Rating

10

Ratings closed

-

NagiQ is a family-friendly, challenging word game, perfect for brain fitness! In NagiQ, you think of English words and place them on a board, trying to connect to some special, mystic letters. You will complete a level when no unconnected mystic letter remains on the board. And that’s it for the gameplay! There are more than 100 levels grouped into 5 islands (each island introduces variations to the basic gameplay.) Hours of fun guaranteed!

NagiQ Released on Desura

0

NagiQ Released on Desura

A family-friendly, challenging word game, perfect for brain fitness!

Apr 23, 2012 News
Comments
bidinou
bidinou Aug 6 2012, 4:39am said:

Nice ! Other languages support would be interesting as well !

+2 votes     reply to
IKIGames
IKIGames Mar 22 2013, 3:45pm replied:

We succeeded in supporting the Spanish language besides English. Perhaps for NagiQ 2 we could try to broad the language spectrum. The main problem is adding special characters (e.g.: ç for French, Portuguese and Catalan, diacritics, etc.)

+1 vote     reply to
Maxen1416
Maxen1416 Apr 6 2012, 6:43pm said:

a puzzle game on ren'py?!
well thats quite.. different, and interesting

+3 votes     reply to
IKIGames
IKIGames Mar 22 2013, 3:49pm replied:

In retrospective, using RenPy/Python was a great choice. Handling texts was really easy. NagiQ has no need for high FPS rates and we don't require collision detection either. The main citizen here, strings, were a piece of cake thanks to RenPy. This post in our blog:

Ikigames.com

elaborates further on the rationale behind this decision. Moreover, NagiQ was our first game, and choosing RenPy simplified deployment a lot.

+1 vote     reply to
Post a Comment
click to sign in and comment

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Track this game Releases
Profile
Theme
Comic
Project
Indie
Players
Single Player
Boxshot
Boxshot
Twitter
Latest tweets from @superikigames
Spartan X was designed by Takashi Nishiyama, who would later design the first Street Fighter for Capcom and several fighting titles for SNK. Oct 18 2014, 6:59am
October 18, 1985. Irem releases Spartan X (Kung-Fu Master) for American arcades. Pioneer beat 'em up!! #retrogaming T.co Oct 18 2014, 6:55am
DragonScales just passed one hard QA test! It's another step towards release :) Oct 17 2014, 10:54am
"The seed of your next art work lies embedded in the imperfections of your current piece.” - David Bayles #gamedev #quote Oct 15 2014, 6:39am
RT @igrigorik: sunday morning math exercises... :-) T.co Oct 13 2014, 2:05pm
DragonScales, our new tile-matching game, is now completed. Coming soon. #screenshotsaturday T.co Oct 11 2014, 7:47am
Regarding this 1st MK I just read that each character had 64 colors and around 300 frames of animation. And they were a team of just 4 guys! Oct 10 2014, 7:09pm
This October 8 marked 22 years of the release of the first Mortal Kombat, the arcade version. #retrogaming #arcade T.co Oct 10 2014, 7:00pm
There, you'll be facing merciless bosses such as Bloody Taxforms and Markus The Marketing Warlock. Oct 9 2014, 7:15am
Someday your indie journey will lead you to the fearsome Kingdom of Neverending Paperwork... #gamedev #indiedev Oct 9 2014, 7:13am
Embed Buttons

Promote NagiQ on your homepage or blog by selecting a button and using the HTML code provided (more).

NagiQ NagiQ NagiQ
NagiQ NagiQ
Statistics
Rank
2,025 of 2,857
Last Update
2 years ago
Watchers
15 members
News
1
Share