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Tactical Shooter

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Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played.

That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game.

“There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun

Music of the Spheres Released on Desura


Music of the Spheres Released on Desura

A puzzle-shooter about bouncing bullets, Islamic art, and sound.

Apr 23, 2013 News
:run; Dec 11 2013, 3:13am said:

fun game, kinda reminded me of boppin' an old dos game I played on my first computer

+1 vote     reply to
TomaLexi Apr 28 2013, 12:08pm said:

Any plans for a demo? Your game plays really, really well and I'll include it in my next months thread of Indie Games:http://www.neogaf.com/forum/showthread.php?t=532236, but usually games with at least a free demo get way more attention.

0 votes     reply to
liamdawe Apr 26 2013, 6:36am said:

Any plans for Linux?

+1 vote     reply to
Inverse_Square Apr 26 2013, 11:32am replied:

If it's commercially successful on Windows, sure!

+2 votes     reply to
overlordjebus Apr 25 2013, 8:40pm said:

Nope, I thought of Rise of Endymion.

+1 vote     reply to
Toban_Frost Apr 24 2013, 6:17pm said:

Did anyone else see this title and immediately think of Doctor Who?

0 votes     reply to
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Track this game Releases
Single Player
Latest tweets from @hamishtodd1
Protip for life as of 2014: most youtube videos are perfectly understandable at 1.5x speed. Sep 19 2014, 6:30pm
@Love2Code Do you have any intuitions about this T.co ? Sep 19 2014, 6:29pm
@CPriestman Hey Chris :) I'm finally going to release Music of the Spheres for free.I don't suppose you could help me write a press release? Sep 19 2014, 6:01pm
RT @ScienceTip: Bizarre sea creature, sorta like a living mop T.co Sep 19 2014, 10:04am
Oh @BenRuiz <3 T.co remember gamedevs: if you're not wanting to focus on exactly *this* stuff, you're not ready. Sep 18 2014, 9:32pm
@Housemarque <3 the effects you guys come out with btw Sep 18 2014, 7:39pm
@Housemarque Hey! Making a game set on a sphere -any advice on how to represent the positions of objects?(longtitude+latitude I'm guessing?) Sep 18 2014, 7:38pm
@mvandevander ...be a great tutorial of course, this is #AAAness, but are there game-freezing/overlong/unskippable/patronizing textboxes? Sep 18 2014, 6:09pm
@mvandevander Some questions then: 1. are there QTEs? 2. Are cutscenes skippable? 3. How's the opening tutorial? I'm not expecting it to... Sep 18 2014, 6:08pm
@ErikaMoen Your positivity is cool, but I feel like, as w/all critics, it would be funny to see you lay into some inferior product ;D Sep 18 2014, 7:18am
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