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Tactical Shooter

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Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played.

That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game.

“There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun

Music of the Spheres Released on Desura


Music of the Spheres Released on Desura

A puzzle-shooter about bouncing bullets, Islamic art, and sound.

Apr 23, 2013 News
:run; Dec 11 2013, 3:13am said:

fun game, kinda reminded me of boppin' an old dos game I played on my first computer

+1 vote     reply to
TomaLexi Apr 28 2013, 12:08pm said: Online

Any plans for a demo? Your game plays really, really well and I'll include it in my next months thread of Indie Games:http://www.neogaf.com/forum/showthread.php?t=532236, but usually games with at least a free demo get way more attention.

0 votes     reply to
liamdawe Apr 26 2013, 6:36am said:

Any plans for Linux?

+1 vote     reply to
Inverse_Square Apr 26 2013, 11:32am replied:

If it's commercially successful on Windows, sure!

+2 votes     reply to
overlordjebus Apr 25 2013, 8:40pm said:

Nope, I thought of Rise of Endymion.

+1 vote     reply to
Toban_Frost Apr 24 2013, 6:17pm said:

Did anyone else see this title and immediately think of Doctor Who?

0 votes     reply to
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Latest tweets from @hamishtodd1
@neurosaurus YO you available at any point, for any tiny amount of time, in the next three days? Sep 30 2014, 10:44am
@jhoffstein That'd be lovely, will let you know if I enter the states anytime soon. I'm in the UK in general, tho in asia over next 7 months Sep 29 2014, 8:30pm
Great Chomsky lecture T.co chilling. Ask yourself what you're doing to alleviate our existential risks. Sep 29 2014, 8:29pm
@jhoffstein Ehh not to worry, it's not a super important/interesting point and I can't think of any more concise ways of describing it :) Sep 29 2014, 7:54pm
@jhoffstein But the 2D platformer is almost just mouse movement with the slight constraint of gravity. Or "constrained to the floor" Sep 29 2014, 6:29pm
@jhoffstein Well we think of mouse movement as in some sense the "default" interaction, an interaction that isn't even there Sep 29 2014, 6:26pm
RT @CompSciFact: "The absence of alternatives clears the mind marvelously." -- Henry Kissinger Sep 29 2014, 3:52pm
@jhoffstein I'm using the term broadly. Mouse movement is movement, for example. Sep 29 2014, 5:58am
@jhoffstein ...done with almost any genre, if you think about it. The 2D puzzle platformer was probably best in this case though. Sep 28 2014, 8:19pm
@jhoffstein Here's a non-Braid non-Portal example of what I mean T.co the "sliding zones on screen" idea could've been... Sep 28 2014, 8:18pm
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