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Platforms
Windows, Mac, Linux
Engine
Custom Built
Developer & Publisher
ARm42
Official Page
Metagolf.net
Contact
Send Message
Genre
Golf

Average Rating

7.3

Ratings closed

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Metagolf is a mini-golf game with multiple challenges. Up to 4 players can compete on the same screen, sharing the same golf ball and the same goals. Team up for loads of fun with friends or play alone to improve the accuracy of your swing across 3 different platforms (Windows, Mac Os X and Linux). More focused on action and real time strategies than a traditional mini-golf, discover full interactive environments from fish ponds to breakable chains and deadly traps. Thanks to his built-in level editor, you can create, share and download new courses. Currently available in two languages, English and French, Metagolf let you reuse any provided content or make new one from various media to create your very own world. Change the realistic physical system behaviour or combine any game mode with exiting different type of golf ball. The choice of setting your own game play preferences is entirely yours !

Metagolf - 66% Off

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Metagolf - 66% Off

Starting from this 30th may Metagolf participate in the CheapEnd sales. Get this crazy platform minigolf game for less than a Belgian beer (I will drink it in your honor ;-)

May 29, 2014 News
Metagolf - Trailer

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Metagolf - Trailer

Metagolf - Trailer and public release version now available :-)

Jul 26, 2013 News
TRI and 8 other games are together on KICKSTARTER

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TRI and 8 other games are together on KICKSTARTER

The first Indie Game Bundle on Kickstarter. Help funding nine great projects!

Jul 30, 2012 News
Metagolf - Public Beta 6.420

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Metagolf - Public Beta 6.420

A small update to include a few requested features :-)

Jun 7, 2012 News
Metagolf - Public Beta 6

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Metagolf - Public Beta 6

Metagolf is a platform action game for 1 to 4 players.

May 22, 2012 News
Comments  (0 - 10 of 54)
Dave2075
Dave2075 Jun 6 2014, 2:33pm said: Online

can you PLEASE make male playermodels, or add custom playermodel support?

+1 vote     reply to
Armitage1982
Armitage1982 Jun 12 2014, 6:35pm replied:

Hi

Metagolf is largely customizable.
Take a look at this page : Arm42.com
Don't hesitate to send me your levels or mods :D

+1 vote     reply to
stqn
stqn Jun 2 2014, 8:27am replied:

It’s too bad BlitzMax is broken. I’m not very familiar with Desura but I’m not seeing any system requirements on this page; it would be nice if it was noted somewhere (before buying) that the game requires PulseAudio. Or better, you could use SDL_mixer to process the sound of your game ;). (OpenAL and portaudio should work too.)

(Now to be objective, maybe it’s not worth your time to fix this issue specifically for this game, since according to the Steam survey at least 58% Linux users use Ubuntu, which uses PA by default.)

+1 vote     reply to
Armitage1982
Armitage1982 Jun 2 2014, 10:37am replied:

Hi

System requirements is nowhere to be seen on Desura.
I've put it in the Forum but of course I know it's not the best place for that.
The hideous justified aligned text block you see in the summary is very limited in characters and does not support rich text / links or HTML.

Know that I'm working right now on a solution for this. I can't guarantee anything and this is why :

BlitzMax doesn't support any libraries out of the box and is kinda discontinued since years now. The Linux version of this programming language didn't received much love from his author, and we all face this problem. Every patch and fix that we provided to this problem failed on the long term.

Metagolf was created under Windows and work great under Mac Os too. I did my best to support Linux but I'm only able to install the Mint Distro (because my configuration is not fully supported anywhere else). I also know it works great under Ubuntu since PulseAudio is in by default.

Wrapping a whole audio driver is a HUGE amount of work, prone to fail because each Linux users are different and each systems evolve and change his behavior every now and then (well at least each time I give it a try).

The Blitz community already try to support PulseAudio, Open Sound System, OpenAL, ALSA and some others but ultimately only PulseAudio gives us the best results. And when you choose one of them, it's inevitable that some users want you to use the other :-). The subject suddenly reemerge these days around others BlitzMax Developers so there is certainly something new about it.

Know that I work alone on this project with my own funds. I only sold less than 200 copies of the game in 2 or 3 years. The game stay in Alpha-funding for a long time so I could listen to suggestions and fix as many bugs I could. Unfortunately I didn't received enough Linux feedback to this problem and all in all I need a bit of time to find a practical solution.

I worked countless hours on this game, so every fix worth it ;-)

+1 vote     reply to
stqn
stqn Jun 2 2014, 12:50pm replied:

That’s why I’m suggesting SDL_mixer. Instead of having to support every system yourself, SDL already does it very well.

Good luck with your sales, maybe a demo would help… I also have a game for sale that sold 3 copies in a year :) (not on Desura). You could try putting the game on itch.io and/or the Humble Store. itch.io is simple and has a feature to automatically give the game to a few game journalists so it could lead to a couple reviews.

+1 vote     reply to
Armitage1982
Armitage1982 Jun 2 2014, 2:24pm replied:

Thanks for the tips :)

I just sent a patch for validation to Desura to provide an experimental ALSA support for Linux :D

I didn't really made Metagolf for the money (or then I wouldn't do video games at all :D ). For a first game, it's more a challenge I set to myself in order to stay motivated and provide the best quality possible with the limited means at my disposal. I think the price is fair, the only problem real indies (or better : homebrew makers) are facing is a lack of coverage or a market saturation.

Do you have any website where I could have a look at your game ?

+1 vote     reply to
stqn
stqn Jun 20 2014, 4:49pm replied:

Hi Armitage, my game is currently only for sale on the Ubuntu Software Center, which was not a good choice at all (but itch.io didn’t exist at the time and I didn’t know the USC experience would suck so much). My site is Rototostudio.com (it probably looks a bit weird… I’m not a web designer and I made it 10 years ago).

+1 vote     reply to
Armitage1982
Armitage1982 Jun 20 2014, 6:11pm replied:

Nice board game you got there !
I like the atmosphere and the music fit nicely.
I often think about board games ideas and concepts. Wish I could develop them one day.
Do you think you will continue the game development adventure after Smart Lines ?

+1 vote     reply to
stqn
stqn Jun 21 2014, 1:13pm replied:

Thanks! Yes I want to make other games… In the same genre (casual thinking games) but I would also love to make a racing game :).

+1 vote     reply to
ssokolow
ssokolow May 30 2014, 11:45pm replied:

0 and 1 have identical results and it was already on 0 when I first opened it. However, 2 does allow it to start without sound.

Given that editing my /etc/openal/alsoft.conf to remove pulse from the resolution order entirely seems to have no effect, I'm wondering whether there's a bug in how the game's built that might be causing it to interpret both 0 and 1 as PulseAudio.

+1 vote     reply to
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Theme
Comedy
Project
Indie
Players
Single & Multiplayer
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Twitter
Latest tweets from @metagolf
RT @Armitage1982: Only 9h left to get the game @Metagolf as a Pay-what-you-want on @IndieGameStand :-) T.co Let's try to… Aug 6 2014, 3:37pm
Metagolf is on sale @IndieGameStand! Price: Pay-what-you-want :) T.co Aug 3 2014, 12:01am
Added Experimental ALSA support to #Metagolf only for Linux. If you had issues with PulseAudio please read this : T.co Jun 2 2014, 1:44pm
#Metagolf 66% Off #CheapEnd T.co - Get this crazy minigolf game for less than a Belgian beer(I will drink it for you ;-) May 29 2014, 6:27pm
#Metagolf Trailer now available on #Youtube check it out : T.co Jul 26 2013, 1:23pm
@KickstartIndies 9 Games, 1 Campaign ! T.co RT and support 9 Indies & Homebrew makers. #indiegames #Kickstarter Jul 30 2012, 2:34pm
#Metagolf - Added 3 new Multiplayer Level. Jun 19 2012, 11:08pm
#Metagolf Added Starting Point parameters to Level Box object. Same behavior as Starting Point object but only for player and spawn in a row Jun 11 2012, 12:58am
#Metagolf Added Starting Point object. Now based on the previous level, player can start from another position. Capture the Rabbit supported Jun 10 2012, 11:22pm
#Metagolf Changed the lock file system, now using a savegame file that you can keep. Added LockThisLevel parameters in LevelSettings object Jun 10 2012, 5:19pm
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Last Update
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News
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