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Platforms
Windows, Mac, Linux
Engine
Unity
Developer
Red Button Games
Official Page
Redbuttongames.com
Contact
Send Message
Genre
Grand Strategy

Average Rating

5.8

Ratings closed

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Take the depth of Dwarf Fortress, add a bunch of lazy mages and update the interface to modern standards? That's Mage Tower in a nutshell. We're building something really ambitious - a world that you can build to your own whim, while carefully balancing resources, knowledge, and external threats.

  • Screenshots - 0.1.4 "Wandering Monster" Update
  • Screenshots - 0.1.4 "Wandering Monster" Update
  • Screenshots - 0.1.4 "Wandering Monster" Update
  • Screenshots - 0.1.4 "Wandering Monster" Update
  • Screenshots - 0.1.4 "Wandering Monster" Update
  • Screenshots - 0.1.3 "Sleepy Time" Update
  • Screenshots - 0.1.3 "Sleepy Time" Update
Red Button Bulletin 8: Release Schedule

0

Red Button Bulletin 8: Release Schedule

A brief summary of the history of Mage Tower's release schedule, shedding some light on the delay of updates and lack of communication.

Sep 26, 2013 News
Mage Tower Alpha 0.1.4 "Wandering Monster" Update Released!

4

Mage Tower Alpha 0.1.4 "Wandering Monster" Update Released!

Mage Tower releases the "Wandering Monster" update, adding additional races, NPCs, damaging spells, floating mages, and more!

Aug 22, 2013 News
Red Button Bulletin 7: Mage Tower Q&A

3

Red Button Bulletin 7: Mage Tower Q&A

After our release on Desura, we got a lot of questions about the game. We've taken the time to respond to some of these questions.

Feb 4, 2013 News
Mage Tower Alpha 0.1.3 "Sleepy Time" update released!

1

Mage Tower Alpha 0.1.3 "Sleepy Time" update released!

Mage Tower releases the "Sleepy Time" update (Alpha 0.1.3). Adds a day/night cycle, fatigue, interior lighting, and more!

Jan 22, 2013 News
Mage Tower Released on Desura

2

Mage Tower Released on Desura

Take the depth of Dwarf Fortress, add a bunch of lazy mages and update the interface to modern standards.

Dec 11, 2012 News
Comments  (0 - 10 of 60)
intergang
intergang Feb 23 2014, 8:52pm said:

@Devs, what about this makes it anything like Dwarf Fortress at all?

Do the Mages have complex personalities and characteristics? Will a mage go crazy because he can't get his wool to make a sweater? ETC ETC, you know the only kinds of reason someone should have the audacity to claim a game is anything like, or should even be compared to Dwarf Fortress? Because otherwise, it's just another builder/town simulator.

I'm being cynical as hell yes, but lately everything I've purchased that claimed to be like DF, was more of an insult by claiming to be one.

0 votes     reply to
iamaplayer
iamaplayer Jan 21 2014, 2:25am said:

Any news since September 2013?

Could you keep us updated about the game's progress, if any?

I'm so close to ask Desura for a refund.

0 votes     reply to
iamaplayer
iamaplayer Jan 31 2014, 1:37pm replied:

Any news at all?
A little message about the situation, and even if there's no update yet, would be a nice gesture, and it would reassure your customers.

The game being in Alpha needs no rush, as long as you have a clear roadmap for your project.
A regular (doesn't mean daily, even once a month is better than nothing...) communication here would be great.

+1 vote     reply to
Schwarzbart
Schwarzbart Feb 14 2014, 8:39am replied:

Just today I wondered that there wasn't a update from this game in such a long time.
Good thing that I decided 2012 to wait for more info before buying me this Alpha as by now it looks like a final release is years in the future if it ever make it.

+1 vote     reply to
useurname123
useurname123 Oct 6 2013, 8:47am said:

any time this will be in steam's greenlight?

0 votes     reply to
dark_matter_mobius
dark_matter_mobius Sep 6 2013, 2:05pm said:

I don't know if the devs are still 'haunting' the comments section, but any specific reason for the slow update?

+1 vote     reply to
RedButtonGames
RedButtonGames Sep 6 2013, 4:52pm replied:

Rather than responding to every version of this comment, the basic reason is the project began with a small team, one full-time programmer and couple other part-time contributors, but the full-time programmer (myself) got a full-time job, moved across the country, and got married over the past 6 months. Obviously transitioning to a part-time schedule would be tough enough, but the development pace suffered during this transition.

Now that I'm in a more stable situation, I'm ramping development up to a healthy pace, and carefully bringing on more people to replace the full-time slot that was abandoned. I still really love this game and more importantly want to see it grow to what I envision, rather than the Alpha version that currently exists.

I'll go into more detail in a Red Button Bulletin soon ("real" soon, not "next update" soon), but I wanted to respond to the wave of comments, especially for people who were frustrated by the silence over the months.

+3 votes     reply to
croquantes
croquantes Aug 30 2013, 2:22am said:

Whaaat? A week after I ask Desura for a refund, the game is updated? Colour me surprised!

+2 votes     reply to
Kriegy
Kriegy Aug 27 2013, 9:38am said:

Please add menu entries for exiting the game properly !

Also, you should consider using cInput2 for Unity in order to bypass the settings window at the start, and disable all mouse actions when using a menu (except for interacting with the menu).

+1 vote     reply to
RedButtonGames
RedButtonGames Sep 6 2013, 4:46pm replied:

We'll have to look into cInput2 - that's something we hadn't considered up to this point, but as with many problems someone else in the Unity community solved it.

The intention is to disable all mouse actions when using a menu, but we still have a few edge cases to identify.

+1 vote     reply to
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Twitter
Latest tweets from @redbuttongames
Red Button Bulletin 8, where I give a heart-to-heart about our schedule. #MageTower T.co Sep 26 2013, 2:24am
And a special note about this #MageTower update: now there's a Linux version, so you have no excuse based on platform! Aug 22 2013, 5:09pm
#MageTower 0.1.4 Wandering Monster Update is live! Go check it out! T.co #Desura Aug 22 2013, 5:07pm
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