A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
I'd like to show you all what I am currently doing with the money from the recent "failed" Indiegogo campaign.
Posted by captain_deathbeard on Aug 20th, 2012
The crowdfunding campaign finished a while ago now. Only $2200 was raised, although a while after the campaign finished, I got a few late donations. In particular was an almighty $2000 from the generous Cross77. Thankyou! For this donation he will be working with me to design his own faction in the game.
So I'd like to show you all what I am currently doing with the money from the "failed" campaign.
It took quite a long time, but I eventually found a highly skilled freelance artist. As you know I'm currently working on the building/RTS features of the game, so we started off on the designs for new "furniture". Things like mines, machinery, crafting stations. A couple of samples:
The design phase is done for now leaving about 14 designs. The first 3 models are currently being worked on.
And we have a new male and female character model being made. Male is first, its a lot more high detail now and will have loads of different faces, hairs etc. I feel character customisation is an important part of the game, so its worth spending the time on this.
There will also be several different bumpmaps blended in-game, so strong characters will look more muscular, slaves will look skinny and ill, nobles will look fat etc.
The female model will be coming shortly after.
After the 2 base meshes are done we will start working on new armour, clothing, hair etc. and plenty of unique factions.
And the beauty is that someone else is doing it all for me, while I work on continuing with the building features!