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Car Combat

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KarBOOM is a fast-paced local multiplayer car-combat game for Windows, Mac & Linux. Knock other players out the ring, chase the flag, play kar football, and bet on how long you can survive with everyone hunting you! Play in teams or every kar for itself!

KarBOOM 1.1: More players, more skins, more teams, better bots


KarBOOM 1.1: More players, more skins, more teams, better bots

...along with a bunch of bug fixes and more difficulty settings.

Jul 22, 2014 News
50% off KarBOOM until Christmas Day ends - Last Minute Panic Sale


50% off KarBOOM until Christmas Day ends - Last Minute Panic Sale

50% off sale, plus a quick look at what's new in the upcoming update.

Dec 20, 2013 News
Finally released: Get KarBOOM for Windows, Mac & Linux


Finally released: Get KarBOOM for Windows, Mac & Linux

KarBOOM is out now for $10 on Windows, Mac & Linux! Find out where you can get it, what's in it, and how you can play the demo!

Oct 28, 2013 News
Final demo out, full release on Tuesday


Final demo out, full release on Tuesday

Tie-breakers, slicker UI, smarter bots, training mode and better physics in the new demo ready for KarBOOM's Tuesday, October 29 release!

Oct 25, 2013 News
Greenlight and new demo


Greenlight and new demo

KarBOOM is coming out October 29th, regardless of whether or not it's Greenlit by then. But hey, wouldn't it be cool to get a Steam code day 1 rather than a long time after the game comes out?

Oct 12, 2013 News
Comments  (0 - 10 of 71)
mitraillix Mar 20 2014, 5:27pm said:

Can't wait for some sort of online matchmaking, or at least a LAN option playable via Tunngle or Hamachi. Keep up the good work!

+2 votes     reply to
dehydra Nov 15 2013, 6:19pm said: Online

This looks like a nice little racer, but can anyone if there is a way of setting up a Windows controller to play it? I know it says something about using a gamepad in the menu, but can't see a configuration option. I can only use the pad in the menu at the moment.

+2 votes     reply to
JibbSmart Nov 15 2013, 6:40pm replied:

Hi dehyrda,

If you use your gamepad to add a player to the game in the "player" menu, that player will be controlled by that gamepad. Then you'll see a "configure gamepad" option underneath that player where you can hover your cursor over each action and press the button you want to use.

You can also change bots to gamepad players by using your gamepad cursor to click on the robot-eye icon at the top-right of the bot's setup menu.

Let me know if you need more info!

+1 vote     reply to
dehydra Nov 15 2013, 10:06pm replied: Online

Cheers, the gamepad is working now. Thanks for the help, and good luck with the game.

+2 votes     reply to
JibbSmart Nov 16 2013, 11:43am replied:

Thanks :) I'm glad it works!

+1 vote     reply to
Sablicious Oct 31 2013, 9:55am said:

CPU / bot competitors in multiplayer, too?

+1 vote     reply to
JibbSmart Oct 31 2013, 11:50am replied:

Yep. My friends and I often play KarBall on the same team against a team of bots, but you can mix it up, too!

+1 vote     reply to
shmibs Oct 30 2013, 1:13pm said:

this is fantastic! it makes me feel a lot of nostalgia for micromachines, which makes me want to ask for a race mode as well. i know that you would need to implement a racing AI for the bots, which can be a bit annoying, but otherwise it seems like you already have all the mechanics that mode would need. regardless, this is going to make a fantastic addition to the tournament-style games to play with my family when they gather from all over. thanks! =)

+3 votes     reply to
JibbSmart Oct 30 2013, 9:14pm replied:

Thanks so much! I do want to add a race mode in future. The AI could use some work anyway, so when I can, I'll do that with a Micro Machine style race mode in mind.

Cheers :)

+2 votes     reply to
Namelessness Oct 13 2013, 8:51am said:

Nice game. Upvoted and hoping to see this game in the steam store soon.

+3 votes     reply to
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Latest tweets from @jibbsmart
@msmoskop @Vahn16 @MotherJones The section above the one captured is better contextualised, and thus better shows the absurdity of it all Nov 24 2014, 9:44pm
RT @tha_rami: I am so sad to feel the need to post this list of international suicide hotlines again. T.co Oct 1 2014, 10:30pm
@vivian_games @ADAMATOMIC Soooo so so sad :( Oct 1 2014, 9:54pm
Real life #KarBOOM? @Dark_Pontifex and co make it happen: T.co Sep 2 2014, 9:38am
Oh look! #KarBOOM is on @IndieGameStand: T.co Aug 23 2014, 12:39am
RT @blowfishstudios: Can your PC handle 9 player split-screen #Gunscape ?! @ Studio Blowfish T.co Aug 11 2014, 10:27pm
@Dark_Pontifex Haha, I'm so glad you all had fun! And thanks for the encouragement to finish that update :) Jul 27 2014, 8:31am
@Dark_Pontifex It remembers keys for each game pad number, but those will vary by type of gamepad and connection order may change on reset Jul 24 2014, 1:31am
@Dark_Pontifex Thanks :) What do you mean by rough? Jul 23 2014, 10:16pm
Finally, a trailer of sorts: T.co 12 player party game! #unity3d, #gamedev #indiegame #KarBOOM Jul 18 2014, 3:19pm
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