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Car Combat

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KarBOOM is a fast-paced local multiplayer car-combat game for Windows, Mac & Linux. Knock other players out the ring, chase the flag, play kar football, and bet on how long you can survive with everyone hunting you! Play in teams or every kar for itself!

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  • KarBOOM Coming out October 29
50% off KarBOOM until Christmas Day ends - Last Minute Panic Sale


50% off KarBOOM until Christmas Day ends - Last Minute Panic Sale

50% off sale, plus a quick look at what's new in the upcoming update.

Dec 20, 2013 News
Finally released: Get KarBOOM for Windows, Mac & Linux


Finally released: Get KarBOOM for Windows, Mac & Linux

KarBOOM is out now for $10 on Windows, Mac & Linux! Find out where you can get it, what's in it, and how you can play the demo!

Oct 28, 2013 News
Final demo out, full release on Tuesday


Final demo out, full release on Tuesday

Tie-breakers, slicker UI, smarter bots, training mode and better physics in the new demo ready for KarBOOM's Tuesday, October 29 release!

Oct 25, 2013 News
Greenlight and new demo


Greenlight and new demo

KarBOOM is coming out October 29th, regardless of whether or not it's Greenlit by then. But hey, wouldn't it be cool to get a Steam code day 1 rather than a long time after the game comes out?

Oct 12, 2013 News
Demo hits Desura and adds "Gamble" gamemode


Demo hits Desura and adds "Gamble" gamemode

Outbid and out-manoeuvre other kars in "Gamble" in the updated demo for Windows, Mac & Linux.

Sep 20, 2013 News
Comments  (0 - 10 of 70)
mitraillix Mar 20 2014, 5:27pm said:

Can't wait for some sort of online matchmaking, or at least a LAN option playable via Tunngle or Hamachi. Keep up the good work!

+1 vote     reply to
dehydra Nov 15 2013, 6:19pm said:

This looks like a nice little racer, but can anyone if there is a way of setting up a Windows controller to play it? I know it says something about using a gamepad in the menu, but can't see a configuration option. I can only use the pad in the menu at the moment.

+2 votes     reply to
JibbSmart Nov 15 2013, 6:40pm replied:

Hi dehyrda,

If you use your gamepad to add a player to the game in the "player" menu, that player will be controlled by that gamepad. Then you'll see a "configure gamepad" option underneath that player where you can hover your cursor over each action and press the button you want to use.

You can also change bots to gamepad players by using your gamepad cursor to click on the robot-eye icon at the top-right of the bot's setup menu.

Let me know if you need more info!

+1 vote     reply to
dehydra Nov 15 2013, 10:06pm replied:

Cheers, the gamepad is working now. Thanks for the help, and good luck with the game.

+1 vote     reply to
JibbSmart Nov 16 2013, 11:43am replied:

Thanks :) I'm glad it works!

+1 vote     reply to
Sablicious Oct 31 2013, 9:55am said:

CPU / bot competitors in multiplayer, too?

+1 vote     reply to
JibbSmart Oct 31 2013, 11:50am replied:

Yep. My friends and I often play KarBall on the same team against a team of bots, but you can mix it up, too!

+1 vote     reply to
shmibs Oct 30 2013, 1:13pm said:

this is fantastic! it makes me feel a lot of nostalgia for micromachines, which makes me want to ask for a race mode as well. i know that you would need to implement a racing AI for the bots, which can be a bit annoying, but otherwise it seems like you already have all the mechanics that mode would need. regardless, this is going to make a fantastic addition to the tournament-style games to play with my family when they gather from all over. thanks! =)

+3 votes     reply to
JibbSmart Oct 30 2013, 9:14pm replied:

Thanks so much! I do want to add a race mode in future. The AI could use some work anyway, so when I can, I'll do that with a Micro Machine style race mode in mind.

Cheers :)

+2 votes     reply to
Namelessness Oct 13 2013, 8:51am said:

Nice game. Upvoted and hoping to see this game in the steam store soon.

+3 votes     reply to
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Latest tweets from @jibbsmart
@tripthid You've got this!! Apr 7 2014, 8:50pm
@Dark_Pontifex Oh man! Exciting! I'll see what I can do. 12 player works, but I'm making other improvements Mar 31 2014, 3:03am
I scored 23280 points at 2048, a game where you join numbers to score high! #2048game T.co via @gabrielecirulli Mar 30 2014, 3:44am
RT @Dilmerv: Very cool showcase from @unity3d T.co Mar 29 2014, 12:29am
RT @uncomplex: Two titles in the Debut 11 bundle were greenlit this week. Makes me happy! @indieroyale Mar 21 2014, 8:30am
Less than 12 hours remain on the AWESOMEST Indie Royale EVER!! T.co #KarBOOM #gamedev #buyIt Mar 20 2014, 9:44pm
@Dark_Pontifex :D I'll see how I'm going for time, but some bigger maps would definitely be ideal! Mar 18 2014, 7:38am
Less than 3 days left? Quick! Buy it for your friends! And for their friends! T.co #indieGames #KarBOOM Mar 17 2014, 9:30pm
Quick, internet, fight for that "top contributor" spot at T.co It's REALLY highly regarded! *braces for riches* Mar 17 2014, 2:19am
@Dark_Pontifex Haha :D That's great to hear! Mar 16 2014, 6:09pm
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