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Real Time Tactics

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Congratulations! You have been elected Kaiser Earth. The people of Earth now rely on you to keep them safe from the dangers of space. Decide how you want to build your spacecraft, and attack any potential extra-solar threats; or maybe welcoming other galactic species to Earth might be a good idea? You are Kaiser Earth, you decide (at least for your term of office). Good luck.

-Create custom ships from randomly generated modules
-Protect Earth from threats, strategically command your ship in battles.
-Play strategically or rely on your skill with two control modes to suit your style
-Decide the intergalactic policies of Earth.
-It’s up to you to ensure the Earth’s survival, prosperity or doom.


(Update 1.1 'Super Kaiser Earth' includes a new alternative (optional) 'action' direct control mode if you prefer less tactical planning and more action oriented gameplay.)

Kaiser Earth on Sale


Kaiser Earth on Sale

"Decision making, ship building, pre-emptive retaliation. Save the Earth, Kaiser Earth" Kaiser Earth is on sale- 70% off for the next few weeks!

Nov 17, 2013 News
Update on updates


Update on updates

Just an update to say that I'm still hoping to get more done with Kaiser Earth as soon as possible, here's some info on what will hopefully be in the next update.

Oct 29, 2013 News
Super Kaiser Earth Out Now!


Super Kaiser Earth Out Now!

Kaiser Earth v1.1 'Super Kaiser Earth', the first major update, is out now, for Windows/Mac/Linux. Introducing a new alternative 'Action' style control system for if you prefer real-time control over...

Sep 25, 2013 News
Super Kaiser Earth


Super Kaiser Earth

The first major update for Kaiser Earth will be released soon, with the greatest change being a completely new (and optional) direct control and action style gameplay: 'Super Kaiser Earth'.

Sep 5, 2013 News
Kaiser Earth for Mac out now!


Kaiser Earth for Mac out now!

Kaiser Earth, the game of ship building, decision making, pre-emptive retaliation, and defending the Earth from extraterrestrial threats, is now out on Mac. So it's now out on all platforms! Take a look...

Aug 31, 2013 News
Comments  (0 - 10 of 17)
Progressor Sep 16 2013, 5:39am said:

I can't get the demo to run properly. When I start Kaiser Earth, the Unity logo shows briefly and then the screen goes black, and music starts to play. It responds to escape making a sound.

This is my terminal output when I run KaiserEarth_Linux.x86_64:
Set current directory to /home/ martijn/ Programs/ desura/ common/ kaiser-earth
Found path: /home/ martijn/ Programs/ desura/ common/kaiser-earth/ KaiserEarth_Linux.x86_64
Mono path[0] = '/home/ martijn/ Programs/ desura/ common/ kaiser-earth/ KaiserEarth_Linux_Data/ Managed'
Mono path[1] = '/home

+1 vote     reply to
poswaf Sep 16 2013, 10:43am replied:

Hmm when I test it on Ubuntu 13.04 I can't replicate that problem. Seems like it's playing but not displaying, as escape opens the options at the main menu. Maybe try forcing a different screen resolution (the Unity resolution pop-up doesn't function on Linux). Launching it from the terminal try-
./KaiserEarth_Linux.x86_64 -screen-width 1600 -screen-height 900
or some other screen dimensions and see if it shows, worth a try. I'll try work out what's causing the problem though and maybe put up a windowed Linux version to see if that helps.

+1 vote     reply to
poswaf Sep 16 2013, 11:05am replied:

p.s. You could also try changing the default quality through the terminal using the additional command:
-screen-quality good
and you try using simple/good/best there (think it defaults to best so try another)

+1 vote     reply to
espritcrafter Sep 15 2013, 11:14pm said:

How do you become a faction VIP? I'm at 106% with one arleady...

+1 vote     reply to
poswaf Sep 16 2013, 9:55am replied:

At 100% their unique blueprint should be unlocked. I don't think it should go over 100% though.. I'll look into that (:

+2 votes     reply to
espritcrafter Sep 16 2013, 11:24am replied:

I got to 116% before I ended my term. Not re-elected.

+1 vote     reply to
poswaf Sep 14 2013, 6:51pm replied:

I'll see if I can sort something out for the update I'm working on, which should be out soon. Maybe a 3-way toggle between no link, separate cannon types linked, and all cannons linked would work without adding too many more buttons, or maybe more buttons is simpler (: (The upcoming update will also introduce a new direct control style for faster paced play).

+1 vote     reply to
espritcrafter Sep 15 2013, 10:48am replied:

Thanks for the quick response! Maybe add a toggle in options to get rid of auto-centering whenever I have a module selected. Sometimes I am trying to aim at somethign far away, then my screen suddenly centers to the ship, making me have to scroll ovdr to see the target again.

+1 vote     reply to
poswaf Sep 15 2013, 5:15pm replied:

No problem, and if I've understood you correctly, there should be a toggle there already at the bottom next to the weapon-link toggles that stops the auto-centering happening. Think it's labeled camera lock or something similar.

+1 vote     reply to
espritcrafter Sep 15 2013, 5:51pm replied:

Thanks a lot, that's what I was looking for. The description was a little confusing, so I never bothered to look at it twice... go figure.

+1 vote     reply to
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