Pilot a jumping tank through a maze of underground caverns and dungeons in search of new abilities you'll need to progress deeper into the levels. Each upgrade is hidden out of reach of your tank, and can only be obtained after exploring on foot. (This game is inspired by a certain NES game which I love)
SPECIAL NOTE: 2 Free keys to anyone that agrees to make a youtube video of the game!
Multiplayer Improved and a new Ability
The multiplayer code base has been vastly improved, and should result in a much smoother experience on both Windows and Linux
Nov 15, 2012 News
Online Co-Op With 90% Off Sale!
Helena The 3rd goes on a week-long 90% off sale to celebrate the addition of online co-op!
Aug 2, 2012 News
Co-op jumping tank Kickstarter campaign
Helena The 3rd now has a Kickstarter campaign to add in multiplayer!
May 20, 2012 News
Announcing The Level Editor
Hey guys, just wanted to show off Helena's level editor to hopefully get a few fan made levels in here.
May 6, 2012 News
Helena The 3rd Released on Desura
Guide your tank Helena over rough terrain, battling hostile enemies, and occasionally needing to leave your tank.
May 3, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







I bought this over borderlands 2 lol
I can not fully express my appreciation for this game. I'll start at the beginning. At first glance I was curious yet didn't have really high hopes. I'm sorry I doubted. The more I played the more I have come to love the look and feel of the graphical presentation. It is retro feeling yet completely new and offers a unique atmosphere. The tank controls so smoothly and so well. I play with the Xbox controller for I'm never had much success using the keyboard and mouse for anything other than a FPS. I did try it with this game and was surprised at how fun it was for me, but ultimately I'm a fan of the controller. Though aiming with my optical trackball mouse was fun. Steering the tank in side scrolling mode with a key board is something I just fail at. The only thing I complaint about with the controller is not giving it a classic feel with the fire being assigned a button as well as having the current option of using a bumper; the option to use a trigger would be fun as well. My index figure has trouble clicking the bumper open the controller often and quickly. It is just an uncomfortable position to maintain and use frequently. I love that the game does not explain what you can do, where to go, how to get there, or even what is possible. Like swimming in FP view. Lol I was presently surprised to discover that was a possibility. I just accidentally held down jump to long. Hover doesn't work on water reminded me of Back to the Future part III. The recharging hover I really like that. How solid objects feel mainly the tank interacting with floors, walls, and under water. The sound effects under water are cool. There are so many different modes of play it keeps things changing up. I'm not impressed with how the main character out side the tank controls but that may be intentional for it is very basic like in the original game but I see a missed opportunity to add so much that was never there before.
To go with a more modern 360 setup, set the controls to x360 or mouse, not classic.
Wow thank you!
I could go on and on and on about every thing this game has going on. I am really enjoying it. Thank you.
Helena The 3rd is currently part of the IndieBundle at Indiebundle.org !
Anyone out there interested in making more world for Helena The 3rd?
How?
It'd be with the game's built in level editor (F1)
That's out, and giving the sale a little bit more time on account of our news article being late to publish.