Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.
How to make a prop in XSI for HL2
How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!
Apr 15, 2013 Basic props modelling
How to get a model from Blender to GoldSRC
This tutorial covers the steps that are necessary to export models from Blender and then compile them for the Goldsource engine (e.g. Half-Life or Counter-Strike). I also show how to create a simple QC...
Apr 11, 2013 Half-Life Intermediate other
Using Glowshell
I am writing this tutorial because there are no tutorials on this that I can find and this effect is easy to make if you know what to do. This tutorial will be easy for people who are new to Half-Life...
Mar 30, 2013 Half-Life Basic server side coding
Basing one monster class off another
This is a tutorial from valve-erc.com. The tutorial was written by Caleb 'Ghoul' Delnay. This was not made by me and I did not contribute to it. I am posting it here because valve-erc is only accessible...
Sep 23, 2012 Half-Life Basic server side coding
How to Make Steam + Non-Steam HL1 Maps
A little tutorial on how to make Half-Life 1 maps by HLCRAZY.
May 22, 2012 Half-Life Intermediate mapping/technical
New Player's Guide
New to the game? Here's basic info to get you started playing MSC.
Oct 13, 2009 Basic other