Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!
Primarily a bug fix update, including merchants not showing up and crashing when saving. Also includes some small changes to help selecting tiles when mining.
Posted by RoboB0b on Jul 12th, 2012
Hide mouse cursor while placing jobs
Designation placement uses the solid diamond tile
Mining uses an alternate wireframe tile with a more emphasized top
Bone, skull, pet rock, puzzle box, commemorative coin, statuette, ring and necklace can be stored in crates
Added a border to the solid color tile
Added an alternate wireframe tile for mining
Added chiseled wall/floor
Changed birch color
Crash on save with items inside containers
Crash on save after not dropping items that should have been dropped in combat
Crash on save after armor has been destroyed in combat
Crash on save with missing items still in the stocks
Crash when stocking items
Crash when pathing to a bed
Items sometimes not existing on the map
Squad members dropping food before eating when the uniform didn't have a hand set to "any"
Merchants not showing up after loading