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Third Person Shooter

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Gettysburg: Armored Warfare is an online Real Time Strategy / Third Person Shooter hybrid putting players in the middle of an alternate version of the American Civil War. The game feature persistent army progression allowing players to customize their army according to their taste and playing style.

Large scale battles, customizable armies, unique gameplay set in against a familiar yet futuristic backdrop are the key elements in this re-creation of the American Civil War.

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Gettysburg: Armored Warfare Released on Desura


Gettysburg: Armored Warfare Released on Desura

Real Time Strategy / Third Person Shooter hybrid putting players in an alternate version of the American Civil War.

Feb 19, 2013 News
KDR_11k Feb 20 2013, 5:20pm said:

It's amazing for a one guy effort in terms of graphics but the game just was not ready when it was released and I don't think it has ever reached an acceptable state. Collision detection is just unreliable as hell and that alone already makes it not really playable.

+2 votes     reply to
luchas Feb 20 2013, 8:11am said:

It's glitchy as F***, just be aware of that before you buy.

+3 votes     reply to
APinkPanzer Feb 20 2013, 6:44am said:

Buggy as hell, hardly works on a good day, refuses to even start on a bad one. AI is some of the worst I have ever seen.

+3 votes     reply to
Plejadenwolf Jun 9 2012, 1:00pm said:

If this game would have a solid singleplayer experience besides practice mode with bots or AI this would be a definite buy for me.

The concept is really great and it reminds me of World War I warfare which is not as represented in games as other wars. However, it looks great even if I don't play multiplayer games. So please, add some kind of a great singleplayer experience!

+2 votes     reply to
Vader91 Apr 10 2012, 11:58pm said:

I've just bought the game on Easter, and I love it! Excellent work Dan!

+1 vote     reply to
Hayst Mar 28 2012, 10:33am said:

This game is out for anyone looking to get it.


Not sure if I recommend it yet.

+1 vote     reply to
dgreen02 Mar 3 2012, 10:01pm said:

Hey guys, I'm the dude who made the game ... hope you like it!

+3 votes     reply to
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Track this game Releases
Latest tweets from @therealdgreen, @armoredwarfare
@CPriestman actually you just have to stop a biker gang in the current build. The minorities and sex workers are added as DLC ;-) haha Jul 16 2014, 7:19am by therealdgreen
Final visualization of the #ArtificialIntelligence traffic networks in the @JustDeathGame cities! #GameDev #IndieDev T.co Jul 15 2014, 6:53pm by therealdgreen
RT @JustDeathGame: WIP of the #ArtificialIntelligence vehicle/human traffic patterns! Shows the N/S and E/W lanes. #GameDev #IndieDev http:… Jul 15 2014, 6:51pm by therealdgreen
Thanks man, will do!! @crispy_bacon @JustDeathGame Jul 15 2014, 1:12am by therealdgreen
Thanks man! Still super early, I'll keep you updated and drop you a build sometime! @FirstDropShow @JustDeathGame Jul 14 2014, 10:52pm by therealdgreen
RT @JustDeathGame: Programming human/vehicle traffic AI into the game, this is an early shot. #GameDev #IndieDev #Procedural #AI #Indie htt… Jul 14 2014, 10:13pm by therealdgreen
@rkeene0517 @JustDeathGame some of them are enterable, at some point I want to generate full procedural interiors for all buildings. 8-) Jul 12 2014, 4:47pm by therealdgreen
RT @JustDeathGame: Sky view of the #Procedural cities in-game without debug output. #GameDev #IndieDev #Indie #Oculus #PCGaming T.coJul 12 2014, 10:43am by therealdgreen
AI nav mesh generated for @JustDeathGame, 30k tris from 1.03m input tris #AI #GameDev #IndieDev #PCGaming #Procedural T.co Jul 12 2014, 10:27am by therealdgreen
RT @JustDeathGame: Vigilante1 in front of the new fences.Videos coming, can't wait to show the game in motion! #GameDev #IndieDev #Indie ht… Jul 10 2014, 7:08pm by therealdgreen
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