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Deep underground lies a reminder of Boarkind’s darkest hours. All it takes is one little boar to dig it back up. A block puzzler with an exploratory twist, Full Bore throws the player into an open world filled with crumbling mines, arcane ruins, and technological wonders with only curiosity to lead the way. This world is packed to the brim with secrets and hidden rooms, because when everything is made of blocks, puzzles could be anywhere.

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Comments  (0 - 10 of 41)
ichitakasetoseto May 6 2014, 2:40pm said:

same, i brought the game from indiestand and i didn't get a steam key...

+1 vote     reply to
xuperdidi May 2 2014, 12:23pm said:


will u add the steam key in indieStandGames? i got the game long time ago..

+2 votes     reply to
cycyx Dec 7 2013, 5:57am said:

Ok, got the game, installed and can't launch it (Arch Linux) because it complains about missing "ibicuuc.so.48". I have "libicuuc.so.52" installed.

Could you *please* update your dependencies or at least provide all the required libs in the package? (and no, I can't use the .deb because I don't have a Debian and all the required and outdated dependencies -- and .rpm is not an option: make a tarball instead of distribution specific package...).

+1 vote     reply to
cycyx Dec 7 2013, 8:14am replied:

Sooooo... After copying/symlinking libs as suggested by s3rg3i, I was able to launch the game (using my optimus setting, not the integrated Intel chipset).

Waow, didn't thought I had to make this whole manipulation before playing.

My suggestion stands: either use up-to-date libs (or at least not debian-patched libraries like this version of libcurl), and make a tarball including all the libs (and not distribution-specific package...).

Or don't claim this game to run on "Linux", but *only* on Debian/Ubutun and Fedora...

+1 vote     reply to
berarma Dec 20 2013, 6:10pm replied:

I agree about the convenience of using distribution agnostic tarballs and including all needed libraries, but only a few developers get it right. I'm used to do lib symlinking for commercial games. On the other hand, I guess upgrading dependencies would make the game incompatible for some users.

Deb files can be uncompressed with command "ar", no need to install the package, that's how I use it in Debian.

I think this developer is working to improve GNU/Linux compatibility since version 1.1 is a good improvement over version 1.0.

+2 votes     reply to
onlysol Dec 15 2013, 1:46am replied:

I'm working on improving Linux compatibility- I wasn't aware of how fractured OS provided packages were when I started the port, and it's going to be a lot of work integrating a bunch of other libs into our build process now.

+2 votes     reply to
ovnidemon Nov 13 2013, 7:49am said:

Somebody can give me a hint for how solve the mysteries? (For one, I see that was a QR code butI don't have a phone with a camera-> can't read). No walkthrough, just an hint.

+1 vote     reply to
chumple Nov 13 2013, 12:22pm replied:

The QR code room has visual hints on how to solve it in the stage it self (look at the surfaces of the blocks.) Once you solve the QR room, the solution for the mystery rooms should be more obvious.

+1 vote     reply to
ovnidemon Nov 13 2013, 3:34pm replied:

Thanks, finally figure out (I saw the hint before, but since it was nearly always the same, didn't look further. Plus, you need to quit the room if you make a mistake to reset (maybe not for all the mysteries)

+1 vote     reply to
naczelny1 Nov 13 2013, 3:35am said:

Oh, shuts, I really wanted to play this under linux on laptop, but I guess I'll have to boot into windows on another machine. :/ I'm too old and tired to spend a day messing around with libs and drivers from different distros. :( Not today.

+1 vote     reply to
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