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Platform
Windows
Engine
Custom Built
Developer
Endgame Studios
Official Page
Fracturedsoul.com
Contact
Send Message
Genre
Platformer

Average Rating

8

Ratings closed

-

You are the Entity, one who is able to shift between realities at will. Your mission is to defend the Typhon Cluster, lifeblood of all existence, from a swarm of invading hostiles. With danger on all sides, it is only your unique power that can give you a fighting chance. Fractured Soul takes the classic platformers of the 80s and doubles the action! Your unique ability to shift between two parallel dimensions allows you to weave through enemy fire, catch opponents by surprise, and leap over impossibly wide gaps by using platforms in both realities. A winner of the PAX Indie Showcase in 2013, an Honorable Mention in GDC Play’s Best In Show in 2013, and a two time finalist in Game Connection’s Selected Projects, Fractured Soul has won the hearts of critics the world over with no less than 50 reviews scoring the game 80% or better.

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Comments
SirPrimalform
SirPrimalform Jul 3 2014, 9:49am said:

The .msi download seems to be broken.

+1 vote     reply to
iSoLateD1
iSoLateD1 Feb 27 2014, 9:19pm said:

is there going to be a demo? Is it going to be on steam?

0 votes     reply to
endgamestudios
endgamestudios Mar 4 2014, 12:11am replied:

It's stuck in Greenlight at the moment: Greenlight.fracturedsoul.com

As for a demo - it's a possibility in the future but we have no plans at this stage.

+2 votes     reply to
AzureGhost
AzureGhost Feb 25 2014, 4:46pm said:

I have this on my 3ds.

+1 vote     reply to
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Track this game Releases
Profile
Theme
Sci-Fi
Project
Indie
Players
Single & Co-op
Boxshot
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Twitter
Latest tweets from @ndkovac, @granttheant, @endgamestudios
I was disappointed by The Wind Rises. I had heard it was another Ghibli masterpiece but it didn't engage me at all. Jul 27 2014, 4:04am by ndkovac
LINQ has got to be one of the coolest parts of C#. Moving to C# from C++ is like how I felt after moving to C from Z80 ASM. Jul 25 2014, 3:13am by granttheant
The lengths speedrunners go to is pretty amazing. The Ocarina run I saw could only have been devised by reverse engineering the game's code. Jul 25 2014, 12:46am by ndkovac
Interesting parallels between Oz indie music industry & game dev industry: T.co Jul 24 2014, 9:46pm by granttheant
@snakepixel Only ever played it on the SNES, but it's a great game :) Jul 24 2014, 1:56am by ndkovac
@chainedchaos31 Passion and pushing yourself to think outside the box were the two big takeaways for me. Sounds perfect for students to see! Jul 23 2014, 4:38am by ndkovac
@chainedchaos31 It was really fascinating to hear him speak. We all know he's a genius but it was great to see his passion come across. Jul 23 2014, 4:34am by ndkovac
@tom_forsyth @chainedchaos31 @ID_AA_Carmack A perfect summary of game development :) Jul 23 2014, 4:32am by ndkovac
@chainedchaos31 His tweets read like gobbledygook to me but I watched some of his QuakeCon talks recently and they were really interesting. Jul 23 2014, 12:17am by ndkovac
@fabynou Woah. I had no idea that code would compile. Jul 22 2014, 7:53pm by ndkovac
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