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You are the Entity, one who is able to shift between realities at will. Your mission is to defend the Typhon Cluster, lifeblood of all existence, from a swarm of invading hostiles. With danger on all sides, it is only your unique power that can give you a fighting chance. Fractured Soul takes the classic platformers of the 80s and doubles the action! Your unique ability to shift between two parallel dimensions allows you to weave through enemy fire, catch opponents by surprise, and leap over impossibly wide gaps by using platforms in both realities. A winner of the PAX Indie Showcase in 2013, an Honorable Mention in GDC Play’s Best In Show in 2013, and a two time finalist in Game Connection’s Selected Projects, Fractured Soul has won the hearts of critics the world over with no less than 50 reviews scoring the game 80% or better.

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SirPrimalform Jul 3 2014, 9:49am said:

The .msi download seems to be broken.

+1 vote     reply to
iSoLateD1 Feb 27 2014, 9:19pm said:

is there going to be a demo? Is it going to be on steam?

0 votes     reply to
endgamestudios Mar 4 2014, 12:11am replied:

It's stuck in Greenlight at the moment: Greenlight.fracturedsoul.com

As for a demo - it's a possibility in the future but we have no plans at this stage.

+2 votes     reply to
AzureGhost Feb 25 2014, 4:46pm said:

I have this on my 3ds.

+1 vote     reply to
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Single & Co-op
Latest tweets from @ndkovac, @granttheant, @endgamestudios
@chainedchaos31 Mine too :) Oct 1 2014, 8:41am by ndkovac
@chainedchaos31 Not sure if you've seen this presentation but it reminded me there's always more to know... T.co Oct 1 2014, 8:31am by ndkovac
Cool article about how Jordan Mechner's experiences creating Karateka are still relevant today... T.co Sep 30 2014, 11:37pm by ndkovac
Outland finally came to Steam! Beautiful platformer with a similar hook to Fractured Soul... highly recommended :) Sep 30 2014, 11:29pm by ndkovac
Poncho seems like an interesting platformer... the hook reminds me of Mutant Mudds. T.co Sep 29 2014, 8:16pm by ndkovac
@snakepixel It's true, but nothing beats the rush of realising you now have the power to create games just like the ones you always loved... Sep 29 2014, 8:05pm by ndkovac
@chainedchaos31 @doozethe I often read about stuff without using it, and then promptly forget it :( Lately I try to learn stuff I can apply. Sep 29 2014, 8:22am by ndkovac
@chainedchaos31 @doozethe Have you had much call to use move constructors in your code? Sep 29 2014, 5:07am by ndkovac
@doozethe Although he was more talking about a new language, rather than hoping to see the changes incorporated into C++. Sep 29 2014, 3:35am by ndkovac
@doozethe Not sure if you saw Jonathan Blow's recent talks but he had some really cool ideas about potential improvements. Sep 29 2014, 3:33am by ndkovac
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