In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back
Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice.
The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.
SPECIAL NOTE: 2 Free keys to anyone that agrees to make a youtube video of the game!
New Sounds, HUD, Afterburners, Enemy Missiles
Ensign-1 gets a small overhaul on its sound engine, a new HUD, afterburners and finally enemies that shoot missiles.
Dec 28, 2012 News
New Misison and New Ensign
Ensign-1 gets a new exciting mission added to the game, as well as a redesign of the Ensign-1.
Dec 21, 2012 News
Missions 4 and 5 Now With Dialogue!
Ensign-1's missions 4 and 5 now feature recorded dialog for the mission, adding a bit of tension and scripted events to the mix!
Dec 16, 2012 News
Ensign-1 Supports Xbox360 Controlls
Ensign-1 now supports an Xbox360 controller. Play the game on the TV the way it was meant to be played!
Dec 13, 2012 News
New Factions and Cameras!
Ensign-1 now has new playable factions in the multiplayer. You can now choose to play as the aliens or as space pirates, and battle your friends head on. In addition, new camera views of no hud, or an...
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How does it run on Linux? I've seen quite a few games tossed around as "Linux-compatible" that were ported really shoddily. I love the concept and would love to support a game like this that runs natively on Linux.
Don't forget that today is the last day to lock in Ensign for the low price, as the content patch comes out tomorrow!
The OSX version is also getting updated this time for the one person that I know is out there.
Thanks for the OSX update!
;) Let me know if it works okay. I still couldn't get the shader working correctly but I haven't given up.
The AI is another thing that will be seeing some love in this update!
So I can't even beat Mission 2 of my own game on Normal with the new AI. I'm thinking I'll need to make them a bit stupider. ;)
Its always interesting to know how good devs are at their own games.
Maybe the normal AI should get stupider but I hope you then add a hard mode to the game with the best AI you can make esspecially since more challanging enemies are interesting to fight more because they are smart than because they are mucho juiced up beefcakes.
Though I'm not sure if being a beefcake is an advantage in space.
Hah, that is what I ended up doing. I still need to nerf Mission-2 a bit more in a coming up date, but overall normal difficulty is challenging yet playable. There is a hard difficulty where the AI is pretty insane, still toned down a bit for playability, but I think people looking for punishment will be satisfied.
We've got some cool updates coming out next week. Expect missions 2 and 3 to rock pretty hard!
The next update will include a fix for the unusually long load times I'm guessing some of you are experiencing after the last patch.