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Platforms
Windows, Mac, Linux
Engine
Custom Built
Developer & Publisher
Fancy Fish Games
Official Page
Fancyfishgames.com
Contact
Send Message
Genre
Adventure

Average Rating

8.5

Ratings closed

-

Deity Quest is a light-hearted, pokemon-inspired RPG where you play as an ambitious young god, recently assigned to a world - Aberos - to convert followers and gain power. Your goal is to become the Overgod, the highest position among the many gods of Aberos. Develop your divine magic, support your followers in fast-paced 6 vs. 6 battles, adventure through locations, and compete with other deities in your quest to reach the top!

  • Part Two Screenshots
  • Amber Isle
  • Part Three Quest Screenshots
  • Skill Ring
  • Murder Mystery
  • Fairies
  • Select Gender
Deity Quest v1.1.5 is released!

0

Deity Quest v1.1.5 is released!

After getting a lot of great feedback, we've released a big update including many new features, tweaks and improvements!

Jun 25, 2014 News
Deity Quest v1.1.4 Released!

0

Deity Quest v1.1.4 Released!

Version 1.1.4 is here and better than ever! Now with a new battle mode which reduces the chaos of the 6 vs 6 battlefield, and more!

May 29, 2014 News
Comments  (0 - 10 of 26)
espritcrafter
espritcrafter Jun 28 2014, 2:23am said:

Also, need some more clarification on skills. For example... is lvl 2 shoot better than double shot?

+1 vote     reply to
terra0nova
terra0nova Jun 28 2014, 11:24am replied:

Yeah, I should probably add more details in game. Level 2 skills are 1.5x as effective as their level 1 version (for skills like shoot, this means they deal 1.5x damage). Double shot hits three times (3x shoot level 1) and takes twice as long as shoot to recharge. So, in terms of damage per second, Shoot lvl 2 and Doubleshot lvl 1 are the same, but since Shoot lvl 2 has half the recharge, it's more flexible as it allows the follower to switch between skills faster.

+1 vote     reply to
espritcrafter
espritcrafter Jun 28 2014, 12:01am said:

There's regular melee attack t hat damages with equipped weapon. Charge does not mention equipped weapon; Does charge take into account equipped weapon for damage?

+1 vote     reply to
terra0nova
terra0nova Jun 28 2014, 11:17am replied:

Charge does not use the equipped weapon, it's basic melee damage of your follower's type (but it's higher damage than strike with a short sword). If your follower has a good weapon, you may want to disable charge so it uses the weapon, and only enable charge when it gets sent to the back and needs to move to the front.

Only skills that say they use equipped weapons actually do (Strike, Shoot, Whirlwind, Doubleshot, Flame Strike, Holy Strike, Poisonblade and Frostbite).

+1 vote     reply to
Kenpokid4
Kenpokid4 Jun 27 2014, 8:02pm said:

Is the version on the Groupees Build A Greenlight Bundle 7 the Extended or core version?

+1 vote     reply to
terra0nova
terra0nova Jun 28 2014, 11:28am replied:

The version in the Groupees bundle is the core version. However, several people who got the game from the bundle wanted the extended edition, so I added the coupon code "GROUPEES" to our website ( Sites.fastspring.com ) to get the extended edition for $3 (80% off).

+1 vote     reply to
astropup
astropup Jun 26 2014, 12:37am said:

Hi, just a tiny remark on your Linux startup script. You're missing #!/bin/sh from the top line. This won't work with Xfce (it will open it in the default editor).

Sorry, I can't give you a feedback about the game atm. Haven't really played it enough. :)

+1 vote     reply to
terra0nova
terra0nova Jun 26 2014, 11:22am replied:

Ah, I did not realize that, I'll add that line in the next update! Thanks for pointing that out, and I hope you enjoy the game!

+2 votes     reply to
astropup
astropup Jun 27 2014, 2:30pm replied:

You're welcome. Thanx for the fast response. :)

+1 vote     reply to
terra0nova
terra0nova Jun 25 2014, 10:59am replied:

Not in Lindi's Bog, Tak already searched there thoroughly. But, he has heard rumors that the Hydra lives in a bog somewhere on Aberos... when you reach the right bog, you'll hear more rumors about it!

+1 vote     reply to
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Latest tweets from @davidmaletz
@Sayaer @EnkiduRed @KactusOTP @B_doggio Ah. Just don't get caught in a "rework & start something new" loop :P. 9hours 20mins ago
@Sayaer @EnkiduRed @KactusOTP @B_doggio Cool - last I heard you were working on MLIP. Is shellraid a side-project? 10hours 46mins ago
@Sayaer @EnkiduRed @KactusOTP @B_doggio That's great - at least it helped motivate you! 10hours 49mins ago
@Sayaer @EnkiduRed @KactusOTP @B_doggio Gah, I missed it (got back late >_>). Hope the stream went well! 10hours 51mins ago
@NinRac @Sayaer @KactusOTP @EnkiduRed @B_doggio You have work that late at night? That sucks. 22hours 4mins ago
Procedural level generator for ICED is done... and it's the most complex I've done (with inter-level logic and progression). Jul 22 2014, 8:07pm
@_GarrettHogan The survey only included ~4,000 developers (and only those who responded to their survey e-mail), so it could be skewed. Jul 22 2014, 2:04pm
@_GarrettHogan @gamasutra True, but teams didn't do much better. On page 6, it reported 57% of all indie devs made under $500 in sales. Jul 22 2014, 1:59pm
@_GarrettHogan @gamasutra Yeah, I know - but still, to be that close to the minimum (even not including those over 200k) is not promising. Jul 22 2014, 1:50pm
For the average to be that close the the minimum included value... sure, indies who made over $200k were excluded too, but still... Jul 22 2014, 1:24pm
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