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Crystal Picnic is a lighthearted and colourful tribute to the classic era of action RPGs! Join a sarcastic gardener and a wannabe knight as they journey across the kingdom chasing after ants who stole magic crystals from the castle. Oh, and did we mention the ants have gone mad because they're EATING those crystals? Yeah, that makes things much more unpredictable! Hours of exploration, mesmerizing platform-style combat, plenty of new friends to meet and loads of wacky enemies to encounter. When you fight chubby birds and ants carrying bazookas, you know you're in for a good time!

Some cool features of the game are:

• Real-time battles
• Lots of RPG elements (equipment, stats, etc...)
• A humourous story in a unique setting
• Tidy pixel graphics
• A great soundtrack
• Small download size

Translated to English and German.

Crystal Picnic 1.5 Released


Crystal Picnic 1.5 Released

Version 1.5 of Crystal Picnic has been released on Desura! Many changes, fixes and improvements have happened since the initial release out of alpha.

Jan 4, 2015 News
Crystal Picnic Out of Alpha


Crystal Picnic Out of Alpha

Crystal Picnic 1.0, the first version out of alpha, has been released!

Aug 18, 2014 News
Crystal Picnic 50% Off This Week!


Crystal Picnic 50% Off This Week!

Get Crystal Picnic for 50% off this week only! That's $2.99 USD!

Mar 2, 2014 News
Crystal Picnic Alpha Access Coming Soon to Desura


Crystal Picnic Alpha Access Coming Soon to Desura

On February 17th, you'll be able to purchase alpha access to Crystal Picnic on Desura.

Jan 30, 2014 News
Comments  (0 - 10 of 49)
Nooskewl Dec 12 2014, 1:11pm said:

Android, OUYA and Raspberry Pi bonus content now available for buyers.

+2 votes     reply to
Nooskewl Dec 10 2014, 3:29pm said:

New update (today) features difficulty setting - if you found the game too hard before, try it on Easy or Normal!

+1 vote     reply to
Orpheusftw Oct 9 2014, 12:29am said:

...I've just been sittin' here debating whether I prefer the HQ music or the chiptunes.

I will say one thing: You've made one of the best start screens I've ever seen. Very whimsical, and instantly captures one's imagination. Everything a start screen should be for this sort of genre.

+1 vote     reply to
Nooskewl Oct 9 2014, 11:44am replied:

Thank you! The HQ music is only on a few locations (title screen, river town, and 2 others later in the game.)

+1 vote     reply to
Toyotame Sep 22 2014, 8:27pm said:

Nice! Works on Ubuntu like a charm! Not even gamepad configuration was needed (Logitech Chillstream)

+1 vote     reply to
Goetten Sep 18 2014, 6:56pm said: Online


This game says that it contains a virus of TR/Crypt.ULPM on avira. Please take a look on that.

0 votes     reply to
Nooskewl Sep 19 2014, 1:42pm replied:

It's a false positive.

+2 votes     reply to
Nooskewl Aug 21 2014, 6:01pm said:

The latest release is no longer an alpha version, it's 1.0... still waiting for the Desura team to clean that up!

+2 votes     reply to
HeroOfHappiness May 19 2014, 10:06am replied:

Alright I made it to the end, I think! Looking forward to future updates!

+2 votes     reply to
Nooskewl May 19 2014, 10:12am replied:

Should be one in a week or so with the next level up to the boss. :)

+1 vote     reply to
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Latest tweets from @nooskewl
Remember to break tasks into manageable chunks and not take on the entire game at once! One step at a time! #gamedev Feb 27 2015, 9:14pm
Feel pretty good, 600+ lines of C++ (asset conditioning) and it worked first try after fixing typos. Feb 26 2015, 11:24pm
@GameBossX I really like getting dirty and learning and doing things myself sometimes. Feb 26 2015, 1:34pm
@GameBossX Four reasons I can think of. 1) platform lock-in 2) learning 3) for fun 4) more control Feb 26 2015, 1:26pm
@wienersoup You may be already, more successful than you think. :) Feb 26 2015, 1:24pm
Going to use this to help me build a better character model. First attempts were v. bad. T.co Feb 26 2015, 1:22pm
@wienersoup Success can be a measure of how much effort you give, just a different perspective. :) Feb 26 2015, 1:20pm
Making the leap and writing my own 3D engine. Part 1: models loading. T.co Feb 24 2015, 4:40pm
@qbasicer 8 years old but had some upgrades (motherboard is still 8 years old.) I use it everyday. Feb 24 2015, 4:38pm
New blog post... warning: it gets personal. Please read. T.co Feb 16 2015, 6:44pm
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