Conquest is a simultaneous turn-based strategy game placed in a dark and distant future. Play the role of a futuristic commander. Divide your armies and conquer the world. Position satellites to reveal your opponents. Launch missiles to annihilate large troop formations, but watch out for incoming drop pods behind your back. Standing in your path to victory are other commanders like yourself. Fight them off one by one and prove you are the greatest of the great. The combination of fast gameplay and randomly generated maps equals to long, restless nights of battles for cities. Drag and drop your way to victory. Divide and conquer!
Version 1.2.4 Released
Minor update, primarily adding better language support, a French translation (thanks to Hyeron) and some of the most requested tweaks.
Dec 29, 2011
Proxy Studios Exclusive Interview on IndieBase
An interview with fellow indie-lovers at IndieBase. About Proxy Studios – the past, the Conquest and the future.
Oct 20, 2011
Status Update, October '11
Conquer the future. Things we would like to add to improve the experience.
Oct 18, 2011
Version 1.2.3 Released
This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.
Feb 5, 2011
Version 1.2.2 Released
This is primarily a bugfix release. German translation could not make it in just yet.
Jan 16, 2011
Version 1.2.1 Released
This release adds end-turn animation replay functionality and other minor fixes and tweaks.
Jan 7, 2011
Version 1.2.0 Released
A major update for Conquest is available, primarily enhancing the user experience and adding offline play.
Jan 1, 2011
Version 1.1.0 Released
A new update for Conquest is available, introducing reconnects and a couple minor improvements.
Oct 8, 2010