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Platform
Windows
Engine
Custom Built
Developer & Publisher
Rockin' Android
Official Page
Bunnymustdie.com
Contact
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Genre
Platformer

Average Rating

9

Ratings closed

-

From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer!
Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action game. Battle through a large, connected map filled with unique enemies, traps, and puzzles. Use magical items like the Sylph Shooter and the Hyper Heels to power up and defeat the 7 Devils. Manipulate the fabric of time to solve puzzles and survive. Will Bunny be rid of those new ears she so despises? Only with your assistance can she brave this dangerous maze.

Features
Beautiful hand-drawn 2D graphics
Over-the-top comical style with a charming storyline
Play through 7 dangerous areas and battle 7 powerful Devils
2 versions: Choose from original game or remix with new sprites
Acquire magical items, new abilities and manipulate time to solve puzzles
Unlockable second playable character
New remixed soundtrack by Woofle (Gundemonium Collection)

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The Back to School Bundle

19

The Back to School Bundle

Back to School Bundle 7 games incl. Swords & Soldiers (+DLC), Lunar Flight, Bunny Must Die! & more.

Sep 15, 2012 News
Comments  (0 - 10 of 15)
L-Bachi
L-Bachi Apr 8 2013, 9:55am said:

I can't wait any longer. Steam Greenlight has taken too long for this game.

I preferred to use Steam for my games. But after all the difficulty and all the great games like this that are on Desura rather than Steam, I had to finally sign up for Steam. If just for this game.

Steam can't be that great if I doesn't have Bunny Must Die. I guess Steam wasn't so great as I thought after all.

0 votes     reply to
Azrael360
Azrael360 Mar 10 2013, 10:07am said:

One of my favorite Metrovania games. In the line of Castlevania: Symphony Of The Night, except this is much more "cute"... ^_^

+1 vote     reply to
Zombette
Zombette Nov 16 2012, 12:27pm said:

I was honestly very frustrated with this game when I first played it xD But it had a cute concept and I'm sure once I play it more I'll like it more.
Until then, I made a video of me getting frustrated at this game :3

Youtu.be

+3 votes     reply to
bk3000
bk3000 Oct 9 2012, 3:58am said:

This game is lots of fun. I love how it makes fun of the genre itself. Like in the very beginning you cannot walk backwards but you get a "'artifact" that allows you too. LOL

If you think you would enjoy something like Castlevania - Symphony of the Night (but with a very Japanes twist), this game is for you.

+3 votes     reply to
KDR_11k
KDR_11k Oct 5 2012, 6:34pm said: Online

It's very useful to know that the recall ability lets you restart the final boss's current stage (it has 7 phases!) instead of resetting you to the start of the battle. Since recall isn't terribly useful due to the abundance of savepoints otherwise you should save your bunny dolls for the final battle. Don't waste them on nonsense just because recall is fairly useless for the rest of the game, you can't get them back.

+3 votes     reply to
KDR_11k
KDR_11k Oct 6 2012, 10:57am replied: Online

And even though the final boss seems crazily hard (even compared to all that came before it) it really pays off to beat it, the second quest is drastically different, far beyond any of the unlockable characters in Castlevania games.

+3 votes     reply to
LpSamuelm
LpSamuelm Sep 22 2012, 10:47am said:

I happen to like the original soundrack better than the updated "arranged" one. Is there (or will there ever be) a way to get access to mp3s of the original songs, too?

+6 votes     reply to
arahman56
arahman56 Oct 17 2012, 9:33pm replied:

Really hope it doesn't end up being similar to the Gundemonium Collection: where with Desura, it's DRM Free + Remixed Soundtrack, and with Steam it's Steamworks + Both Soundtracks.

+2 votes     reply to
KDR_11k
KDR_11k Sep 17 2012, 11:25am said: Online

Can you make the game adapt to non-QWERTY layouts?

Also is it no longer possible to get the layout-independent key ID in a modern OS? Pretty much all games seem to bind actions to letters instead of keys (it used to be possible to get a key ID that depends on the physical location of the key on the keyboard instead of its letter in the current layout).

+2 votes     reply to
KawaiiSara
KawaiiSara Sep 17 2012, 11:37am replied:

While I can't make the game adapt to other layouts due to the nature of the library it uses, there is full keyboard reconfiguration available through the INI file included with the game.

+2 votes     reply to
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