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Bloody Trapland is a fast paced multiplayer platformer where the levels are filled with dozens of dangerous traps and tricky jumps that stand in your way! Players compete with each other in three different game modes; Adventure, Race and Deathmatch. Bloody Trapland is best played together with friends, that's why all game modes are multiplayer-enabled both local and online for up to four players, and our biggest design goal with Bloody Trapland was to create a challenging, yet simple, game that anyone could enjoy, whether you're a casual or a hardcore gamer.

RSS Feed Bloody Trapland Released!

The insanely challenging indie platformer Bloody Trapland is now being released on Desura! Be sure to grab your copy now and show everyone who's the baws!

Posted by MarioG on Sep 24th, 2011

We are happy to announce that Bloody Trapland has now been released here on Desura! If you haven't already, be sure to try the demo!


If you purchase it, you will be able to duke it out online in three awesome game modes; Adventure, Race and Deathmatch! Your scores is automatically submitted to our online leaderboard, so show everyone who's the BAWS!

Screenshots Screenshots
Desura Digital Distribution Desura Digital Distribution

We hope you'll enjoy playing our game as much as we enjoyed creating it! See you in the Traplands!

Comments
HeliaXDemoN
HeliaXDemoN Sep 25 2011, 8:37pm said:

IMO: The art theme is terrible. D:

-1 votes     reply to
Torshall
Torshall Sep 25 2011, 9:15pm replied:

Well unfortunately it's impossible to please everybody. But you should give the Demo a try though. Maybe you will find that the gameplay makes up for whatever displeases you.

+1 vote     reply to
Doplhur
Doplhur Sep 27 2011, 11:11am said:

I agree with HeliaXDemoN to a certain extent, I wouldn't state it's terrible because that isn't give any positive criticism. I think at least the art direction could have been swayed into a different direction rather than it currently has purely on the bases that it feels cleché.

The game from the video has interesting game potential and I feel that with a little more visual presence it could stand out as a popular indie game.

Is this game modd-able? If so, I'm more than willing to purchase it and play around with an art style for it.

+1 vote     reply to
Torshall
Torshall Sep 28 2011, 1:22am replied:

Thanks for your input Doplhur. Sure, your more than welcome to try to modd it. all the game texture is modd-able. Its as simple as just altering the xnb file in the textures folder (Bloody Trapland\Content\Textures).

I just tried it myself, and I used paint.net and this plugin:
Pdnxnb.codeplex.com

Note that the game is made with XNA 4.0

+1 vote     reply to
Torshall
Torshall Sep 28 2011, 1:32am replied:

Also, there is no save function for XNB-files as far as i know in Paint.net. Personally i just repacked the image using XNA. But iam sure there should be an XNA packer to be found somewhere. if not, I could probably create one for you.

+1 vote     reply to
Doplhur
Doplhur Sep 28 2011, 5:34am replied:

Ah, XNA 4.0. That's given me a little insight as I'm relatively familiar with the language and it's environment. What I think would be more appropriate is painting my artwork in Photoshop/Illustrator due to my experience in the software, but Paint.NET is useful for viewing files.

I'm not aware of any XNA image packer, so it would be appreciated if you did happen to develop one!

+1 vote     reply to
Torshall
Torshall Sep 28 2011, 11:57am replied:

I have looked in to it now, and unfortunately it seems like the only way of creating an XNB is by using XNA. But luckily its as simple as just build a project that contains the images you want to compile, no coding required.

For the unpacking of the XNB's i made this tool:
Torshall.se

Just put the file you want to unpack in "Content\Packed", then run the "XNBPacker.exe", and all files will end up in the "Unpacked" folder.

+1 vote     reply to
Doplhur
Doplhur Sep 28 2011, 12:42pm replied:

Thanks, I'll have a go at it.

+1 vote     reply to
Doplhur
Doplhur Sep 28 2011, 10:08pm replied:

Got it working after 5 minutes of playing around!

+2 votes     reply to
Torshall
Torshall Sep 28 2011, 11:57pm replied:

Great! will be interesting to see what you come up with :)

+1 vote     reply to
XanT
XanT Oct 9 2011, 12:49am said:

Damn this game is addictive.

+1 vote     reply to
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