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BlipBloop is a local multiplayer duel game in which one player takes on the role of Blip, an explosive platforming character, while the other player takes on the role of Bloop, a large block dropping character. Each player attempts to win rounds and bonus awards by destroying their opponent using their varying skill sets. Fast physics based combat is underscored by the music of Chiptune artist Aethernaut. BlipBloop is the perfect game to play with your buddies!

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  • BlipBloop Round Start
BlipBloop Released on Desura


BlipBloop Released on Desura

One player is Blip, an explosive platforming character, the other player is Bloop, a block droping character.

Oct 29, 2012 News
Comments  (0 - 10 of 13)
Sussy Feb 16 2013, 6:33pm said:

Hey! I'd like to thank everyone who has picked up a copy of BlipBloop and I would also like to apologize for the lack of updates. I've been working on an iOS game as of late, that has been taking all of my time. I've been jotting down some ideas for what to add to BlipBloop, and I'd love to hear your ideas.

Thanks again, and check out Beeinthecar.com or Facebook.com/Beeinthecar for updates to BlipBloop and any other games I'm working on!

+2 votes     reply to

 Jan 6 2013, 7:11am said:

This is a very nice and funny game, thank you for creating it BeeInTheCar! It needs some updates for the Blip and Bloop challenges, like saving the challenge you're on when you leave the game. more challenges could also be nice :D. I mastered Blip and Bloop challenge second day i bought the game :P Only one blip challenge disappointed me :/. And finally, please make a multiplayer system! It could be so nice if you could make a multiplayer system for BlipBloop, Since no one wants to play with me because i have freaked it >.>. anyway, back to the topic... it's a classic game like snake and tetris, very recommended, for all ages! If you haven't already purchased it, then what are you waiting for? Purchase it and have fun! :)

+3 votes     reply to
epicryan14 Dec 20 2012, 8:00pm said:

Would you happen to know when the next update will come out at? Thanks :D

+1 vote     reply to
epicryan14 Nov 7 2012, 5:27pm said:

Excellent designed game, I would pay around $10 for it. I greatly enjoy playing with my brothers and friends that live nearby. I do though, wish that there was an online multiplayer feature to allow you to play with friends that are'nt nearby. I absoloutely CANNOT wait until the next update. I recommend anyone who visits this page to buy this game.

+1 vote     reply to
Sussy Nov 7 2012, 7:33pm replied:

Thanks so much for the kind words! The main feedback I've been getting is the online multiplayer component. I've been looking into exactly what would be needed to do so and it's a large hurdle for our two man team. But we'd love to add it in the future.

+3 votes     reply to
epicryan14 Nov 7 2012, 7:48pm replied:

Thanks man, you must work very hard!

+1 vote     reply to
EpicDavi Nov 6 2012, 5:43pm said:

Very fun game! Totally worth the money! Highly recommend.

+1 vote     reply to
Cock_Blockula Nov 5 2012, 10:46pm said:

Played this with my girlfriend, and we enjoyed it immensly for just 3 bucks. My only suggestions would be to include Linux & Mac support, and maybe AI opponent for those who can't scrounge up a human player or better yet, online multiplayer.

+3 votes     reply to
LoneDrifter Nov 2 2012, 6:49am said:

Already spent all my money but this games looks fun gamers debit it is :P

+1 vote     reply to
PenultimatePanda Oct 30 2012, 11:33am said:

Reminds me a bit too much of my mother but any game with local multiplayer must be good.

+3 votes     reply to
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Latest tweets from @beeinthecar
Ludum dare in a few hours... Which means I can officially tell sleeping to piss off and kill myself making a game. AND I LOVE IT. #LD48 3hours 2mins ago
Can it be ludum dare time please? The last one was way too fun :D #indiedev Aug 5 2014, 1:25pm
In Seattle for the DOTA 2 International. This is what dreams are made of. Jul 18 2014, 9:01am
I'm having a procedurally generated headache with my procedurally generated world code. #indiedev Jul 14 2014, 1:27pm
RT @VxJasonxV: @BeeintheCar">.@BeeintheCar I JUST WANT 100! :‘( I blame you and @aethernautisded’s music! T.co Jun 30 2014, 9:41am
If I start another project without finishing my current one, I'm going to punch myself in the mouth. #indiedev Jun 23 2014, 4:45pm
@RobinBrouwer can you disable the each feature? As in, can you disable double jump simply? This looks really helpful for my project! Jun 23 2014, 4:43pm
Stuck on art for a week. Why don't I just prototype my game fully before I try to make the un coded game pretty? #indiedev #Derp Jun 16 2014, 4:03am
We're out of clever ways to get twitter followers. Follow us for a metaphorical cookie of your metaphorical choice. #indiedev Jun 15 2014, 6:58am
RT @TommyWiseau: People like sayings from The Room. But I will never tear anyone apart. Please Jun 15 2014, 6:56am
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