Bipolar is a game with a simple premise. Get your player object to the end green portal using the magnetic polarities of positive and negative to assist you in reaching the goal. Unlike most games, there is no traditional jumping. The power of magnets is your best friend here. Featuring unique and original game play. Featuring 50 levels of differing challenges and game play, the game appeals to players of all types whether your casual, moderate or hardcore. Levels vary from your typical earth-like gravity to more abstract space-style levels where there is a distinct lack of it, and must use your polarities to affect your direction of float to enable you to accomplish your tasks. Winners of the Monash award for most outstanding student work (Caulfield) in studio 2010 and entrants in the Independent Games Festival (entered in both Commercial and student categories), Bipolar is the outstanding work of just four students.
Bipolar Game Released!!
Bipolar Game was released today. We would like to thank Desura for publishing our game.
Sep 8, 2011 News
Bipolar on Desura!
Navigate levels using the magnetic polarities of positive and negative to assist you in reaching that goal.
Sep 8, 2011 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







Please note that we will be releasing a new version soon with the following changes/additions in response to requests from users:
* Level completion times shown next to level names in the level select screen
* Redefine-able controls + joystick support
It's nice, very interesting game - use your mind, Luke! ;-)
Early versions of the game ran in Linux, so that may be a distinct possibility at a later stage.
Great!!! I'll follow it closer, ty :D
The gameplay seems pretty good, any hope to see Bipolar coming on Linux?