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Platforms
Windows, Mac
Developer
Studio Bean
Official Page
Basketbelle.net
Contact
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Genre
Platformer

Average Rating

8.4

Ratings closed

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BasketBelle is an experimental 2D basketball-based platformer. Each Chapter of the game uses the mechanics and idea of basketball in a different way. At one point you might be dribbling inside the intestines of a purple blob creature (what?). At others, you're likely to be dunking above the clouds in front of the Parisian moon. It gets a little weird, and I like that. BasketBelle was originally created as an experiment in synchronizing audio with interactive visuals. This has stayed true through its development, as the main character's dribbles create the bass kicks for the music in each Chapter. There was also a desire to try something new with basketball - its mechanics perfect for a videogame; its application mostly being confined to a court. As an additional change of pace, a love story was introduced, but this time dealing with the love of family members and not so much romantic love as has been explored in previous games.

  • BasketBelle
  • BasketBelle
  • BasketBelle
  • BasketBelle
  • BasketBelle
  • BasketBelle
  • BasketBelle
The Harvest Bundle

3

The Harvest Bundle

Harvest indie games in the latest bundle featuring Mutant Mudds, Pineapple Smash Crew, Spirits, Avernum Trilogy and BasketBelle.

Nov 8, 2012 News
BasketBelle Released on Desura

2

BasketBelle Released on Desura

An experimental 2D basketball-based platformer that uses the mechanics and idea of basketball in different ways.

Aug 7, 2012 News
Comments  (0 - 10 of 14)
davidjohnfarmer
davidjohnfarmer Dec 5 2012, 2:16pm said:

Doesnt work on Windows 7.

+2 votes     reply to
onemrbean
onemrbean Apr 22 2013, 6:03pm replied:

Hey, sorry for the 4 month delay, just now seeing this message. Please download and install the latest Adobe Air to get BasketBelle working. Thanks! Get.adobe.com

+1 vote     reply to
TheMagicIsOver
TheMagicIsOver Jan 2 2013, 11:50pm replied: Online

I'm having trouble with it on Windows 7 as well. Air says the installation of the game is broken.

+2 votes     reply to
onemrbean
onemrbean Apr 22 2013, 6:04pm replied:

Hey, sorry for the 3 month delay, just now seeing this message. Please download and install the latest Adobe Air to get BasketBelle working. Thanks! Get.adobe.com

+1 vote     reply to
smrobak
smrobak Mar 18 2013, 12:16am replied:

I had the same problem. I was able to play by opening the installation folder and opening the bell_data_1.01 SWF file in my internet browser.

If you can get it working, it's definitely a nice little game.

+1 vote     reply to
onemrbean
onemrbean Apr 22 2013, 6:04pm replied:

Hi there. Please download and install the latest Adobe Air to get BasketBelle working properly. Thanks! Get.adobe.com

+1 vote     reply to
clitorislove
clitorislove Nov 18 2012, 9:56am said:

I really like this game, and i'll play every game you make. Would you inform about the programming process? How long did it take? Which libraries/engine/language has been used?

+1 vote     reply to
Reikooters
Reikooters Nov 8 2012, 7:44pm said: Online

Short, but really good.

+1 vote     reply to
junbug
junbug Aug 9 2012, 11:01pm said:

seems great

+2 votes     reply to
MondSemmel
MondSemmel Oct 10 2012, 3:20pm replied:

The game is only 40-60 min long. A demo makes no sense for this game.
That said, you also get the soundtrack and some making of stuff, so I think the price is completely justified. I'd rather have a short game like this than a long game with padding...

+1 vote     reply to
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Track this game Releases
Profile
Theme
Fantasy
Project
Indie
Players
Single Player
Boxshot
Boxshot
Twitter
Latest tweets from @onemrbean
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Chelsea and Saker Falcon. @manojalpa T.co May 14 2013, 10:04am
Soundodger: From Squares to Circles T.co May 13 2013, 12:28pm
@mattconn Absolutely. Where to send? May 10 2013, 5:58pm
@mattconn Coming soon! For reals. Game is done. Just need to take care of a few things first. May 10 2013, 5:54pm
@martinhollis Starseed Pilgrim takes this to the extreme, but games are now trying to teach you through play, not interruptions of text. May 10 2013, 4:58pm
@martinhollis More like curiosity and self-discovery being game mechanics. Less tutorial and more "These are the buttons to press. Have fun" May 10 2013, 4:57pm
I think unprotected hand-holdingless play is the new 2D side-scrolling platformer for indie games nowadays. May 10 2013, 3:08pm
Writing about Soundodger's slow-motion ability, possibly coining the term "unprotected hand-holdingless play". I kind of like it. May 10 2013, 3:07pm
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