"You are outgunned. You are massively outnumbered. You must win." These are your orders.
AI War is a one-of-a-kind strategy game that plays like an RTS but feels like a 4X. With tower defense and grand strategy bits, too. You'll be wanting the demo to really know what we mean, there's nothing else on the market remotely like this (as many reviewers have glowingly pointed out).
Arcen Catalog Steam Sale, IndieFort Spring Bundle, and Full Indie Summit
The Entire Arcen Library is 75% off on Steam until April 22nd, and AI War is part of GamersGate's IndieFort Spring Bundle.
Apr 15, 2013 News
AI War Beta 6.011 "Nemesis of the Dubious Honor" Released
AI War Beta 6.011 begins addressing requests related to champion balance, and improves the top pick in the most recent "worst unit" poll.
Mar 11, 2013 News
AI War Beta 6.010 "Back From The Valley" Released
AI War Beta 6.010 "Back From The Valley" -- Addresses some of the more pressing issues (according to feedback over the past months).
Feb 25, 2013 News
AI War 6.0 and Ancient Shadows Expansion Materialize
AI War 6.0 and Ancient Shadows have launched on Steam/Gamersgate, and to celebrate the entire AI War catalog is on sale until October 26th.
Oct 21, 2012 News
AI War 6.0 Trailer (Also Featuring Ancient Shadows)
A look at the brand spanking new AI War trailer ahead of this Friday's launch for AI War 6.0 and Ancient Shadows!
Oct 17, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







I am suprised that noone mentioned "Supreme Commander" here.
I checked the demo just now and I was expecting something more original but I can see the rip offs of Supreme Commander in every corner of this game.
The economy system of the game is almost copied entirely as it is from Supreme Commander.
Matter Creator = Mass Generator, Mark I,II,III = Tech I,II,III
Science Lab = Research Lab(SUPCOM2), Knowledge = Research Points(SUPCOM2)
Orbital Command Center = Armored Command Unit.
Even the "Reclaim of wreckage" feature from Supreme Commander is used in this game.
If you have never heard of Supreme Commander series and think that AI:War is a good game, you will have a blast if you play Supreme Commander, especially SupCom: Forged Alliance.
Command Centers are more like StarCraft CCs, no? And the knowledge comparison is really stretching it. Wreckage reclamation is not the same either, wreckage is used for rebuilding lost structures, not taking resources from killed enemies. Only similarity is that metal and crystal are consumed over time instead of when a unit is queued but that has been in use since the days of Command & Conquer (dunno about Dune 2 since I only played the Dune 2000 remake).
The core concept of AI War is the asymmetry between you and the AI, SupCom has nothing like that. Some people improvise by playing coop against top difficulty AIs in SupCom but AI War is completely designed around that kind of setup.
Ofcourse there are and has to be areas where AI Wars differs from Supreme Commander. Otherwise why bother making a game if it's going to be completely same with a previous title.
Don't get me wrong I am not saying that AI Wars is a bad game. It just reminds me so much of Supreme Commander to a degree that I feel like I am playing a reduced version of SupCom. Cheers.
Balls, and when i though i'd seen everything. Looking forward to it.
I enjoy this game a lot, this game has enough content and replay ability if i was forced to live very long time with only 1 game to choose i would pick this game.
This game is very well done for indie game. And still very active development and community
Well, before you ask for a free ride, write one yourself to the complexity and general timbre of this game and do so yourself. Remember that games like these take time to make, effort to balance out, and a lot of patience to get just right. I purchased this game because it forces me to adjust, think differently, and approach from many different angles.
This is a good game. Remember that information is vital in this game, and that you need to think out each step very carefully, as the AI progress keeps climbing... and you don't want them to get high up there. As the game says, you are outgunned, outclassed, outplanned, and outmanuvered... that is until you get a decent foothold and litter every system you take with AI ship parts.
This game is a blast with friends, btw.
(buried)
this game shold be free
sorry to burst your bubble but the money is definitely worth and should not be free, your probably a cheap-o-*** who can't afford a few dollars for a game and it's expansion packs, as i said earlier the game is worth it.
(buried)
this game shold be free
Awesome sale going on over at their site, untill the 24th :)