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Platform
Windows
Engine
XNA
Developer
Misfits Attic
Official Page
Avirusnamedtom.com
Contact
Send Message
Genre
Arcade

Average Rating

8.2

Ratings closed

-

The game is an action-puzzler. The puzzle comes from rearrange circuits to spread the virus. The action comes from dodging anti-virus drones while doing it. It’s one of the few puzzle games out there where you can play co-operatively (with up to 3 friends). But if you tire of working together, there is a battle mode where you can take on your friends to see who is the supreme virus.

STORY
Dr X brought the world the city of Tomorrow: with robot dogs, and houses that clean themselves. MegaTech promptly fired him as soon as the last chrome brick was laid. But Dr X has one final invention, a little virus named Tom. Help this little gremlin bring the city of Tomorrow back to the Stone Age by causing absolute mayhem throughout the city.

A Virus Named TOM Launched!

0

A Virus Named TOM Launched!

We've launched! Not only that but 25% for the first week!

Aug 6, 2012 News
A Virus Named TOM Launch Trailer!

5

A Virus Named TOM Launch Trailer!

The launch trailer for the PC version of A Virus Named TOM! Available August 1st 2012 on Steam, Desura, and off of our website. This is a 'reboot' of our alpha trailer, hope you enjoy.

Jul 26, 2012 News
A Virus Named TOM: final beta update #4

0

A Virus Named TOM: final beta update #4

The last beta update till our launch August 1st! See what's new including an unlocked area 6 and new control shorcuts

Jul 16, 2012 News
Latest Desura AVNT update requires re-install

2

Latest Desura AVNT update requires re-install

Unfortunately the latest Desura version of 'A Virus Named TOM' (not the stand-alone version) requires an uninstall/re-install of the game.

May 21, 2012 News
Beta Update Video #3

3

Beta Update Video #3

From Hydrators to panhandling infants, this video shows off the latest updates to A Virus Named TOM

May 10, 2012 News
Comments  (0 - 10 of 13)
Rahazan
Rahazan Nov 30 2013, 10:04pm said:

Voted for this for Indie of the year!

+2 votes     reply to
PhyOS
PhyOS May 12 2012, 4:59pm said:

What a fun-looking game.

+4 votes     reply to
DeadHammer
DeadHammer Apr 13 2012, 11:43am said:

Im just loving the music in the trailer :D its all like WUBWUBWUBWU DUUUUUUDUNDUDNUDND UDUDUDNDUNDUDNUDND WUUBUBUBUBWUBWBUWUWBU

+2 votes     reply to
RanceJustice
RanceJustice Apr 9 2012, 12:55pm said:

Looking very cool. However, I really hope that despite its XNA origins, I look forward to Linux support in the future. Will Desura purchases have access to this as well as the Steam key etc... compared to HumbleStore?

+4 votes     reply to
deckof50
deckof50 Apr 11 2012, 12:06am replied:

I *believe* with Desura you get all the platform versions of the game when you buy it, but not a Steam key. I think you can get a Steam Key, but then you don't get the Desura version (it's an either OR). That probably prevents people form getting 2 versions of the game to then turn around and sell?

Humble Store supports Steam Key and standalone versions, not sure about Desura Keys.

All that and I can't *guarantee* the Linux/Mac version till we sell the PC version (we're out of savings). But I'm pretty sure we can swing it :)

+2 votes     reply to
hero1900
hero1900 Apr 9 2012, 5:48am said:

when we will see the linux version here??

+2 votes     reply to
AlexVSharp
AlexVSharp Apr 9 2012, 7:58am replied:

Most likely never considering it was made using XNA. Rather vexing really...

+2 votes     reply to
hero1900
hero1900 Apr 9 2012, 9:26am replied:

i think they will have they said before that they are making a linux version so its comming

+2 votes     reply to
SolarLune
SolarLune Apr 9 2012, 4:50pm replied:

Apparently it's possible to port XNA games to other platforms other than Windows with MonoXNA, so perhaps a Linux version is in the works.

+2 votes     reply to
deckof50
deckof50 Apr 9 2012, 5:25pm replied:

Yep. We looked into using MonoGame and found that might be a viable option. We're going to wait till we launch the Windows version so we have a more stable codebase before we port (and hopefully some money to do said port).

Assuming all goes well we'd put the Linux & Mac versions up on Desura once they were ready. Maybe even use Alpha Funding again to help us get them ready for primetime.

+4 votes     reply to
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Twitter
Latest tweets from @misfitsattic
Thanks to @PixelArtist @crypticsea @ardonite and @bmau_ro for the story/objective advice yesterday. Think it helped me come up with somethin Nov 21 2014, 3:07pm
@jasonjmorales I do have to bust those back out :) Nov 21 2014, 2:21pm
I think I may have had an epiphany on the story/objective questions I've been asking you guys about. Maybe I'll organize and post a video Nov 21 2014, 12:27pm
RT @jeffool: @MisfitsAttic">.@MisfitsAttic has been open about the development of his upcoming game, and any route he goes looks neat. Back it! T.cNov 21 2014, 12:25pm
The raiders won. I'm not kidding. Nov 20 2014, 11:38pm
Just found a "function lock" key on my laptop (now I don't have to hold function when pressing F keys). That's brilliant, I'm an idiot Nov 20 2014, 5:04pm
RT @jeffool: @MisfitsAttic ... It's like you don't even realize how much you're asking me to ask of you in asking this question. ;) Nov 20 2014, 2:54pm
Design Duskers for me: give me opinions on ways to integrate story & objectives into my procedural baby T.co Nov 20 2014, 2:15pm
@mikeBithell @pohungchen that game was awesome till my parents came in the room and claimed the couch was for sitting on #myopic Nov 20 2014, 12:24pm
@NorthernlionLP is gud? Looks gud! Nov 19 2014, 9:43pm
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