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Platforms
Windows, Mac, Linux
Engine
Unity
Developer
SeeThrough Studios
Publisher
Surprise Attack
Official Page
Particularsgame.com
Contact
Send Message
Genre
Arcade

Average Rating

8.3

Ratings closed

-

Particulars is a game with a unique combination of arcade-action and puzzle gameplay, set in the mysterious world of subatomic particles.

Taking control of a single quark, you must negotiate the fundamental forces of the universe. Other particles will push and pull at you - you'll always be on the brink of losing control and being dragged towards annihilation!

Woven through the game is the story of Alison, a young physicist with a troubled past. Her journey through the subatomic world is drenched in memories (both good and bad), and will ultimately lead her to some surprising revelations.

Particulars is currently in the alpha stage of development. This means that the game is still being made and will be improved upon on a regular basis. Updates will add new features and content, as well as optimisation, bug fixes and polish. Please give us feedback and report bugs, and we will continue to improve the game for you!

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Comments  (0 - 10 of 16)
GonzoKillar
GonzoKillar Aug 11 2014, 7:12am said:

Can I have a Steam Key please, I purchased it here on Desura, but I want it in my Steam Library.

+1 vote     reply to
pulka56
pulka56 Jun 1 2014, 11:58am said:

I bought this game on TremorGames and i saw that this game was greenlit. So can I get a Steam key for this game?

0 votes     reply to
Zednine
Zednine Jan 14 2014, 10:06pm said:

Steam keys please.... for us desura owners of this game..

+4 votes     reply to
bremend
bremend Feb 4 2014, 11:36pm replied:

yes, where are they?

+1 vote     reply to
boowhee
boowhee Dec 10 2013, 8:43am said:

Very impressive, with fresh gameplay and storyline

+1 vote     reply to
boowhee
boowhee Dec 10 2013, 11:39pm replied: +1 vote     reply to
SweetieSwitch
SweetieSwitch Dec 7 2013, 10:36am said:

Congratulations on your Steam release! I had a lot of fun playing Particulars! :D

Youtu.be

It was interesting to progress through the plotline after each level! I was surprised at how quickly I got wrapped up in the game and I think having the rapid insights in our protagonist played a part. I'm curious to know more about her character as I play through the game! Also, watching and hearing the particles explode was strangely satisfying.

I'm excited to see further development on this game!

+3 votes     reply to
dinocutura
dinocutura Dec 5 2013, 11:41am said:

I have game on desuru so am i gonna get key for steam when it goes live on steam?

+8 votes     reply to
bremend
bremend Feb 4 2014, 11:37pm replied:

it is on steam right now, it was upvoted through steam greenlight, but where are our keys?

+1 vote     reply to
Anonlgx
Anonlgx Nov 27 2013, 5:12pm said:

how do i change the resulution i cant quite figure it out?

+1 vote     reply to
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Twitter
Latest tweets from @seethrustudios
RT @epiphanygames: New screenshots for Majestic Nights dropping thick and fast! 1980, baby! T.co Sep 17 2014, 9:15pm
RT @action_points: The Action Points Podcast! Episode 52: Fighting Particular Times with Paul Sztajer @pdyxs T.co Sep 16 2014, 6:28pm
RT @pdyxs: A blog post for @ParticularsGame: Finding yourself (literally, like on the screen and stuff) T.co #gamedev Sep 11 2014, 3:00am
RT @supattackgames: Difficulty Curves - T.co A great post from @pdyxs about the art of balance #indiedev T.coSep 2 2014, 10:06pm
Today's @ParticularsGame will have full voice acting for the first 8 chapters, big updates to chapters 6 and 7 #gamedev Sep 2 2014, 7:42pm
RT @supattackgames: Team testing session of @ParticularsGame today! #indiedev T.co Sep 2 2014, 3:09am
RT @Livelyivy: 1) Alpha testing 2) Beta testing 3) QA & polish 4) Ship game 5) Establish safehouse(?) Aug 28 2014, 8:02pm
RT @pdyxs: new blog post, looking at level restarts in @ParticularsGame T.co #gamedev #indiedev #physics #gamez #zzzzzzz Aug 28 2014, 2:20am
RT @pdyxs: Yep, that's broken #gamedev #screenshot #particularsgame T.co Aug 11 2014, 9:24pm
RT @TimeFightGame: How to random, Part 2: Why we need randomness in Time Fight #gamedev #boardgame #timetravel #dice T.co Aug 9 2014, 9:43pm
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Statistics
Rank
1,050 of 2,799
Last Update
10 months ago
Watchers
70 members
Reviews
5
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