99 Levels to Hell is a platform shooter with lots of guns, upgrades, magic, traps and monsters to kill.
99 Levels to Hell is a rogue-like-like, which means surviving is key and every time you play you get a random selection of levels to play.
When you complete 10 levels, the 10th being a boss-fight you unlock a door to the next dungeon.
Hidden in the darkness of the dungeons are shops, casinos and elevators. And if you search the dungeons carefully, you might find secret rooms that unlock more of the story, and free new adventurers, you can play as in your next game.
Minimum system requirements: Windows XP / Vista / 7 / 8, Intel Core i5 2410M 2.30Ghz processor, 4 GB RAM, Intel HD Graphics Family, DirectX 9.0c compatible sound card, 2GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.8.2 or later. Processor: 2.5 Ghz Intel Core i5 Memory: 8GB DDR3 RAM Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click
Vote for 99
The game has been nominated for indie crash! Help me get to E3 by voting! I'm doing a -80% sale for two days! You can also buy the game in this bundle and get two other great games!
Apr 26, 2013 News
Trouble!! Reviews and new bundle. Sale from Friday the 19th.
First of all I want to apologize for the lack of updates on the game. My PC died two weeks after release and I haven't gotten a new one yet :( Hopefully I'll have the money to buy one next month and then...
Apr 18, 2013 News
Final release date - 26th of February
We are all most there! We have an official release date, 26th of February the final game will be out on Desura.com, GOG.com and IndieCity.com.
Feb 13, 2013 News
Beta 1.2.0 all most ready!!
Beta 1.2.0 all most ready!! For this update quite a few things has changed. The symbols are not over powered any more sorry ;) and the game has gotten a bit harder (don't hate me, please...) I've added...
Dec 7, 2012 News
Beta 1.1.0 Released, Streamlicious, Soundtrack pre-sale and the release date.
Beta 1.1.0 Released, Streamlicious, Soundtrack pre-sale and the release date.
Nov 18, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







I'm getting a 404-Not Found error when I try to download the alpha 0.3.0 executable.
I uploaded a new file, should work by some time tomorrow.
Sorry about that, server issues :(
Not good, it didn't use to do that.. I'll contact support
Youtube.com
I really like this game. The controls are solid, the combat fun and there's a nice variety in the levels.
I posted a video summarizing and showcasing the game on youtube Youtube.com check it out if you're interested :)
That's awesome!! thanks :) there is a key on the way.
Promising looking game, and i love that you ahve replied about possible controller and 2 player support that would be great.
Any chance you would down the road add a mission editor or builder perhaps? unless it already comes with one, sorry for the question but i enjoy platformers and if this has 2 player then it would be great to edit / make lvls and play with a mate.
I would love to do some kind of editor for the game, but I'm I won't be able to make it by the first release date.
I might do it as an update later on.
I really hope I have the time to do 2 player, we'll see, but I'm pretty sure that I'm going to have Xbox controller support.
I bought the game a while ago but didn't have too much time to play. I played it today with the new version and really like it a lot. I have two things to ask:
1. Could you please make the game a little brighter? Maybe make the lightradius a little larger or something, i find it difficult to see things quite often.
2. When i stand on a stone from where a ladder goes up, i am unable to jump from this block, could this be implemented please? I hope this was explained well enough.
The game really shapes up nicely and is a lot of fun, keep it up.
I have brightent it a bit but it might need more, I have very bright monitor so that might be the problem, I'll look into that.
Yeah great that you bring it up :) for me to do that I'll have to move the jump button to spacebar, and make you enter the ladder on "up". I think I'll try it out and see I like it.
Thank you for playing