3079 is a futuristic, open-world action first-person role playing game. You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it!
"Just want to say again that this is a great game! For those of you who feel like its a minecraft copy just beacuse of the cube textures used you really need to rethink what a game is about! The game play of 3079 is nothing like minecraft it is pretty unique as well as how the weapons all have diffrent stats and colors kind of reminds me of Borderlands. However it is still an original idea for a game and i still play it from time to time. You should at least try the demo and if you like it please buy it and support fruit! :D Still give it a 9/10 !
Adam" -- SeaNanners
Sequel @ 3089game.wordpress.com
3089 has a whole new dynamic accuracy system based on your movement & your weapon's recoil. New players will also be able to reference the in-game "Game Guide'. Many other improvements are also included!
Posted by Phr00t on May 17th, 2013
Thank you all for your feedback! I tried to fit as much of your feedback into this update as possible without delaying it any longer. The biggest improvement has been made to the accuracy system, which previously "sucked" I'm really aiming to polish and make 3089 amazing, so I overhauled the whole thing. You will now get a dynamic crosshair which will grow and shrink depending on your weapon's accuracy, if you are moving & how quickly you are firing your weapon. Vehicle & scope accuracy has also been redone - check it out!
Tons of other requested improvements have been made to this update, like increasing brightness, adding a "Game Guide", fixing vanishing robots, increasing melee attack rates & much more. Please check out the lengthy version history for all of the details.
I did add in the "Collector" flying robot, which is a "work-in-progress" story robot near the end of the game. It doesn't do much yet, since I moved to address other issues. I hope to get back to it soon!
I also plan on re-evaluating difficulty, now that the new accuracy system is in place. I will likely make the game easier, but I need to find exactly how to do that in a balanced way.
Complete version history @ 3089game.wordpress.com
OK, back to work!