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Custom Built
Developer & Publisher
Brandon Brizzi
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Light up the world! As Plug, you are charged with restoring the expansive Amp-Tree-System, and thwarting an enigmatic intruder. Solve puzzles and explore in 1000 Amps!

-Illuminate the darkness by lighting up whatever you touch.
-Teleport into any un-occupied space with a simple mouse click.
-Explore the expansive and labyrinthine Amp-Tree-System, finding new power ups strewn throughout.
-Tackle challenges in whatever order you like, thanks to the open world design.
-Over 150 rooms to complete and explore.
-Save anywhere, at anytime.

The Graduation Bundle!


The Graduation Bundle!

Grab a bundle for the grad - celebrate with 5 stellar indie games + bonuses to be announced!

May 30, 2012 News
Kwama57 Mar 28 2013, 4:13am said:

Simple, challenging.. Haunting!

+1 vote     reply to
desolation0 Dec 16 2012, 8:28am said:

Also Theoddmanout.net to go to a demo for 1000 Amps.

+1 vote     reply to
desolation0 Dec 16 2012, 6:59am said:

Adding a demo can actually reduce the number of people who purchase the game overall. Best case scenario, both the game and the demo for it are awesome. Even in that case, folks will get turned off as they just find it isn't awesome for their own enjoyment. If the demo is meh or bad and the game is great, the game gets screwed. If the demo is awesome but the rest of the game is lackluster, the player doesn't recommend it to other folks after buying in because they ended up disappointed. If both are bad the devs get cut off from the pittance they would have made out of ignorance.

It just doesn't make much sense from the dev's perspective. Besides, at $5 for an indie game, the barrier for entry is already quite low, and there are always bundles. About the only place it really makes sense right now is mobile, where there is tons of free-ish competition, and little or no publicity, such that it becomes a necessity to compete.

+1 vote     reply to
Risingson Nov 9 2012, 2:54pm said:

This was featured in a bundle, and that's the way I got it. Excellent game: mechanics that seem simple, but extremely good level design. One of the better indie titles I've played.

+2 votes     reply to
obsequies Jun 14 2012, 7:53am said:

you need a demo..badly

+3 votes     reply to
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Track this game Releases
Single Player
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@sturmkoenig2k Sorry for the radio silence, holidays and all. I'm planning to have a significant update sometime in Feb 11hours 8mins ago
@Z0NE @egoraptor Why not adjust the brush smoothing instead? Jan 13 2015, 9:56am
RT @Skullgirls: #Skullgirls and all of its DLC is 75% off on Steam! T.co Jan 12 2015, 4:54pm
RT @Skullgirls: From now until 10am tomorrow, #Skullgirls and all of its DLC is 75% off on Steam! T.co Dec 28 2014, 11:56am
Christmas Story by the fire, as it should be. Happy holidays everyone! Dec 25 2014, 12:03pm
RT @Skullgirls: The #steamholidaysale is on and #Skullgirls and ALL DLC is 66% off! That's ~$5 for the game and $1.69 per character! http:/… Dec 19 2014, 12:13am
Steam holiday sale! Bet nobody saw that coming right? 1000 Amps and Night Shift are both 20% off! T.co Dec 18 2014, 2:00pm
@personasama Oh hey, I'm working on that animation right now haha Dec 16 2014, 10:11am
Got my official cool guy shirt in today! @LabZeroGames T.co Dec 13 2014, 5:10pm
Steam Autumn sale! Night Shift and 1000 Amps are both 20% off! Get um while they're hot! T.co Nov 26 2014, 5:06pm
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