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Platforms
Windows, Mac, DOS, N64, PS1, XBOX
Developer
Westwood Studios
Official Page
Westwood.com
Contact
Send Message
Licence
Proprietary
Release Date
Released Aug 30, 1995

Average Rating

9.9

Ratings closed

-

This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

  • Yuri's Revenge (2001)
  • Red Alert 2 (2000)
  • Tiberian Sun: Firestorm (2000)
  • Tiberian Sun (1999)
Freedom Friday - Jul 25

0

Game

Freedom Friday - Jul 25

Defender Story, Heavy Fortress, OpenRA and UFO: Alien Invasion work together and get 1st place at the county fare for best pie, a freedom pie!

Jul 25, 2014 News
Release 20140722

0

OpenRA

Release 20140722

We are pleased to announce the availability of our July release, which includes 619 commits by 27 contributors.

Jul 22, 2014 OpenRA News
Playtest 20140709

0

OpenRA

Playtest 20140709

This update contains new features, but the focus was on stability and performance fixes. There will be a new stable release soon.

Jul 9, 2014 OpenRA News
Release 20140608

0

OpenRA

Release 20140608

We are pleased to announce the June release of OpenRA, the Open Source Command & Conquer: Red Alert engine recreation project.

Jun 14, 2014 OpenRA News
Holiday Release (20131223)

7

OpenRA

Holiday Release (20131223)

Our hard working developer-elves have wrapped up a new release as an early christmas present to our fans. We have focused on two main areas in this version: improving the stability and polish of our existing...

Dec 22, 2013 OpenRA News
Comments  (0 - 10 of 18)
moddlord1
moddlord1 Dec 18 2012, 10:12am said:

still much respect for these awesome games can not say this for many games

+1 vote     reply to
Rigelblast
Rigelblast Aug 13 2010, 5:27am said:

This is definitely one of the best "engines" designed for RTS games. Especially the later versions (used for example in Red Alert 2) have many great features such as lighting and ambient sound system.

+3 votes     reply to
CCHyper
CCHyper May 7 2010, 3:18pm said:

This is not called the Westwood 2D engine >_>

DuneII only shares the Westwood library, but it was not until C&C DOS that the first C&C RTS engine started, the code and class pattern can be seen from C&C DOS until RA2: Yuri's Revenge, Generals is where this engine departed.

The last game i see with the base Westwood library with somewhat existence is C&C3.

+1 vote     reply to
Milanium
Milanium Jul 7 2013, 11:49am replied:

The mouse.shp being still in Dune II format shows that the C&C/RA95 engine has definitely evolved from the original Battle for Arrakis source code although it has changed a lot. The same thing happened during Tiberian Sun development which still has Red Alert 1 left overs in the MIX archives. ModDB has a separate entry for the later completely 3D polygon SAGE created when Westwood was already nearly gone, so I think this is entry is correct.

+1 vote     reply to
leilei
leilei Apr 10 2010, 7:12am said:

Dune II, albeit not CNC canon, also greatly shares ancestral heritage with this engine

+3 votes     reply to
xonone
xonone Sep 4 2009, 9:50pm said:

this engine is the best engine ever. i loved playing all older cnc games before EA took over.

+4 votes     reply to
ExecutorTassadar
ExecutorTassadar Jul 15 2013, 10:52am replied:

RA2 was still great...

+1 vote     reply to
moddlord1
moddlord1 Dec 18 2012, 10:10am replied:

yes oldskool but still cool

+1 vote     reply to
asvnix
asvnix Aug 28 2009, 3:04pm said:

Actually it's a 3D engine. THose one who work with it, know that is't a simple 3D

+2 votes     reply to
H3adSh00t
H3adSh00t Jul 25 2012, 5:44pm replied:

*Actually is 2.5D lol sounds wired but it is!

+2 votes     reply to
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