Spring is a free, open source, fully 3D, real-time strategy game engine. Originally designed to run content from Total Annihilation. Since it's early days, the engine has matured significantly. While retaining some support for units in TA formats, games for the Spring Engine can now be developed using more modern technologies. Using the Lua scripting language to allow everything from extending the GUI and Gameplay to Unit Animation, allowing units to be created in modern 3D model formats and an extensible AI framework all while having an open licencing model (GNU GPL), the Spring Engine is an excellent choice for any RTS Game Developer. Many different projects covering a wide range of popular RTS genres and diverse themes have already been built for the Spring Engine establishing it as a key contributor to the future success of open source gaming and free to play games.
Announcing the "Floppy" Cup Open Slot Tournament! $100 prize pool!
Saturday March 30, 2013, 18:00 GMT Maps: To be determined Early Rounds: Best of 3 Semifinals: Best of 5 Finals: Best of 7 Prize Pool: $100
Mar 4, 2013 Evolution RTS News
Evolution RTS v4.8 is released and missions have arrived!
Ok, here is the deal. Missions must be added through the Desura files, which means that any time I add a mission, they will not be immediately available due to Desura’s approval process. However, Desura...
Nov 3, 2012 Evolution RTS News
Evolution RTS v4.4 Released!
Pretty significant changelog this time with a bunch of cool fixes and additions!
Sep 24, 2012 Evolution RTS News
Evolution RTS v4.1 has been released!
This version has been in the works for many months now. It involves some pretty significant game changes. First off, big thanks to Google_Frog and Godde for ideas, and especially to Godde who has been...
Sep 5, 2012 Evolution RTS News
Evolution RTS v3.4 released! GUI Improvements, New Balance, New Range Indicators
You might wonder what happened for v3.0 – v3.3 .. Heh, funny story about that. SVN had some conflicting issues that I had to resolve before I could release. Unfortunately it took several tries before...
May 7, 2012 Evolution RTS NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.








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Okay, I doubt this is the place to put this, but I am a noob...
Every time that I try to start a game in the Spring lobby, the game gets to a loading screen after I push start, and then crashes back the the Spring lobby saying, "Spring has Crashed", and something like, "a stacktrace has been written to infolog.text". I looked around in that text file, but the computer's language is way beyond me, and I don't understand where the problem is. Does anyone have a possible solution?
I am using bots. The same problem for every mod I have. Only tried one map, but I doubt that's the problem.
The games for this look really fun...
Sorry to bore you, Thanks
ATI/Intel Cards easily got problems, try upgrade your Driver.
Else, you may join Multiplayer game, all spring games designed to be Multiplayer fun.
Most of the bots are *A only. If you are playing BA, then try using RAI or KAIK. AAI usually doesn't work all that well.
ohai forby
There are a couple mod specific ais you could try to work with.
Try using RAI works best,everything thats JAVA AI or NULL something dont use those are just for testing only, anyways if the problem persists visit spring main website and post detailed information.
http: //springrts.com/
I must say you should try multiplayer its the best part of this game, there are a couple Ais,but essencialy you are looking at a epic multiplayer RTS experience.
Well, the bot you're using may be the problem. I wish we had caught your question sooner, I doubt you'll check back here, but...
very good engine for RTS games and looks nice
TA was the best, But this i thought i would never see. They finally brought it back.....
Indeed yes.