Spring is a free, open source, fully 3D, real-time strategy game engine. Originally designed to run content from Total Annihilation. Since it's early days, the engine has matured significantly. While retaining some support for units in TA formats, games for the Spring Engine can now be developed using more modern technologies. Using the Lua scripting language to allow everything from extending the GUI and Gameplay to Unit Animation, allowing units to be created in modern 3D model formats and an extensible AI framework all while having an open licencing model (GNU GPL), the Spring Engine is an excellent choice for any RTS Game Developer. Many different projects covering a wide range of popular RTS genres and diverse themes have already been built for the Spring Engine establishing it as a key contributor to the future success of open source gaming and free to play games.
Saturday March 30, 2013, 18:00 GMT Maps: To be determined Early Rounds: Best of 3 Semifinals: Best of 5 Finals: Best of 7 Prize Pool: $100Mar 4, 2013 Evolution RTS News
Ok, here is the deal. Missions must be added through the Desura files, which means that any time I add a mission, they will not be immediately available due to Desura’s approval process. However, Desura...Nov 3, 2012 Evolution RTS News
You might wonder what happened for v3.0 – v3.3 .. Heh, funny story about that. SVN had some conflicting issues that I had to resolve before I could release. Unfortunately it took several tries before...May 7, 2012 Evolution RTS News