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Platforms
Windows, PS3, X360, XBOX
Developer
Valve
Official Page
Valvesoftware.com
Contact
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Licence
Commercial
Release Date
Released Oct 31, 2004

Average Rating

9.6

Ratings closed

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The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

  • Hammer Editor
  • Source Model Viewer
  • Faceposer
  • Networking
  • Phong Shading
  • Lighting
  • Soundscapes
How to make a prop in XSI for HL2

2

Game

How to make a prop in XSI for HL2

How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!

Apr 15, 2013 Tutorial
UDK: Creating Modular Assets from a Texture Sheet

4

Game

UDK: Creating Modular Assets from a Texture Sheet

Tutorial that shows how to create modular assets very quickly using a texture sheet.

Mar 6, 2013 Tutorial
An Idea, but no education.

6

Game

An Idea, but no education.

I have an idea for a multiplayer game based around the premise of The Thing, the problem is, I don't program or anything of the sort. So I decided to throw the idea out there, and see if anyone latches...

Feb 26, 2013 Source News
Creating a custom env_screenoverlay

5

Game

Creating a custom env_screenoverlay

This tutorial will show you how to create a image in Photoshop that can be overlaid onto the player's vision in Half-Life 2 + Episodes

Feb 24, 2013 Tutorial
How to modify weapon models

1

Game

How to modify weapon models

How to decompile a model, edit a QC file, instal xsi addon, use XSI Mod tool 7.5

Feb 12, 2013 Tutorial
Comments  (0 - 10 of 301)
xalener
xalener Jun 12 2013, 12:23am said:

Why isn't Titanfall here?

+2 votes     reply to
elyad1998
elyad1998 Jun 2 2013, 3:00am said:

the physics are great but the graphics ( textures, water physics) are ...

+1 vote     reply to
TheIsle
TheIsle Jun 7 2013, 12:40pm replied:

Great.It's just old.But lots of modders are making it great.Source is the best engine in the world.It's easy to use.And fun to use.

+1 vote     reply to
xalener
xalener Jun 12 2013, 12:21am replied:

It's not the best engine in the world. It's just the engine that everyone has an editor for.

+1 vote     reply to
amerike
amerike Apr 15 2013, 9:45am said:

one of the most Versatile game engines that have ever existed..
aside from CRYengine and X-ray engine.
*there are also great Game engines out there*

+2 votes     reply to
miller_allset
miller_allset Jan 27 2013, 7:16am said:

For any open-minded source mod developers out there,I have a suggestion:
Arkane Studios was developing Half-Life 2 Episode 4,but in 2007,the project was abandoned (http://www.slashgear.com/alleged-half-life-2-episode-4-screenshots-surface-years-later-14265217/)but it would be a nice idea if someone would try and make a mod using these screenshots.I know there isn't any concept art asides from these screenshots,but it would make a valuable mod idea. ;-)

+4 votes     reply to
SackCake
SackCake Jan 14 2013, 5:33pm said:

Awesome Engine!

+5 votes     reply to
Nykrint
Nykrint Nov 24 2012, 4:04pm said:

I really need to try out the Source SDK, it looks like a very flexible engine!

+5 votes     reply to
[AWWIIR-Dev]m0chil
[AWWIIR-Dev]m0chil Jan 2 2013, 6:35pm replied:

Yep they are still developing it

+5 votes     reply to
Guest
Guest Dec 18 2012, 4:05pm replied:

yes

+3 votes     reply to
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