The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Dear Esther Released on Desura
A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.
Apr 26, 2012 Dear Esther News
Nuclear Dawn Mapping Contest 2012
The first Nuclear Dawn custom maps are starting to surface and we look upon them, we find them good. So good, in fact, that we want to offer two map makers the chance to have their work featured as an...
Feb 14, 2012 Nuclear Dawn News
Nuclear Dawn Update released
A brand new update for Nuclear Dawn has been released last week on Steam that fixes a lot of bugs, adds new functionality and features like crouch toggle and brings the beta version of the brand new map...
Feb 8, 2012 Nuclear Dawn News
2012 IGF Announces Main Competition Finalists
The Independent Games Festival (IGF) juries have announced their Main Competition finalists for the 14th annual presentation of its awards, celebrating the brightest creatives and the most influential...
Jan 12, 2012 News
Indie Royale - Happy New Years Bundle
Indie Royale has launched a bundle to celebrate the beginning of 2012!
Jan 5, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.











@ennemyofficer
dude, really? sounds like you pirated the game your modding. i have a point_veiwcontroll parented to a func_tracktrain and it works FINE.
and yes, it has bugs, but that doesn't mean it's oudated.
(even the newest tech has bugs. the source engine has been updated for every new game that valve makes. your argument is invalid.)
I don't know about you guys, but this here is the BEST gaming engine EVER released... Yeah, I said it and I mean it, in my opinion at least... I take it over CryENGINE 3, Unreal Engine and even ****** up, full-of-**** Frost **** Bite 3...
(buried)
The Source Engine is an outdated piece of **** that makes you spend 60% of your time trying to find alternative ways to make something because of the amazing number of bugs the SDK contains.
I want to make a laser that dissolves any NPCs ; I can't because the beam doesn't do any damages even if I set the properties/flags rightly. So I try to parent a trigger_hurt to the beam but even if I set "Damage Type" to "Beam", it is only turning a NPC to a ragdoll and doesn't dissolve it as I wanted. Great, now I have laser that just turn without blood a combine into a ragdoll, very realistic !
I want to make an introduction sequence with a point_viewcontrol that will fly over a path_corner/path_track, I can't because the viewcontrol doesn't stop and still continue to fly in a direction even when it's out of the map. Great, I have to use it in a static way.
There are so many stupid bugs that force you to change things you wanted in your mod.
And please don't tell me "wfgo I make css map and soucre 4 ever !!1!1 never had problems", since the Source Engine may seems nice only when you make what Valve is making now.
Bugged, yes, i agree. But any engine have bugs. I tried many of them. Indie engines, commecraial, some very old ones. All of them have bad sides.
If you can't make something on it then it don't mean it "outdated piece of ****", get some skills.
Source and GoldSource are very modifiable and more easier to use, compared to other engines.
Even though it was outdated, its still get the job done for awesome mods and etc. I have outdated source engines and they work so OutStandingly (mortal combat voice and silence, dripping blood in background with the fatality music...) but hey its what you think, so okay...But outdated source engines work is a fact. Well at least it worked for me.
This is the best engine for all mods...if theres any other engines that are good for some other mods that source isnt, speak up and disagree with a comment supporting your disagreement about this comment.
I ONLY map with the Source Engine because it's easy more fun and better to make things. Unlike Unreal Engine which SUCKS it's complex, boring, and unbelievably frustrating.
This keeps being the best engine for mods, in my opinion. Even if the source code for the 2009 version isn't available.
Buy a Source game. You can install Source SDK. There.
Half-Life 2, Portal, Team Fortress 2, Day of Defeat Source, Counter Strike Source.