The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!Apr 15, 2013 Tutorial
Tutorial that shows how to create modular assets very quickly using a texture sheet.Mar 6, 2013 Tutorial
This tutorial will show you how to create a image in Photoshop that can be overlaid onto the player's vision in Half-Life 2 + EpisodesFeb 24, 2013 Tutorial
How to decompile a model, edit a QC file, instal xsi addon, use XSI Mod tool 7.5Feb 12, 2013 Tutorial