Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.
Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Play the role of a futuristic commander. Divide your...1 month ago, Released Jan 17, 2011 Single & Multiplayer Turn Based Tactics