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Platforms
Windows, Mac, Linux
Developer
Proxy Studios
Contact
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Licence
Proprietary
Release Date
TBD

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

Pandora Released, Conquest Free Friend Copies

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Conquest: Divide and Conquer

Pandora Released, Conquest Free Friend Copies

Pandora, a new sci-fi planetary 4X strategy game released. Conquest now with free friend copies.

Mar 20, 2014 Conquest: Divide and Conquer News
Version 1.2.4 Released

1

Conquest: Divide and Conquer

Version 1.2.4 Released

Minor update, primarily adding better language support, a French translation (thanks to Hyeron) and some of the most requested tweaks.

Dec 29, 2011 Conquest: Divide and Conquer News
Proxy Studios Exclusive Interview on IndieBase

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Conquest: Divide and Conquer

Proxy Studios Exclusive Interview on IndieBase

An interview with fellow indie-lovers at IndieBase. About Proxy Studios – the past, the Conquest and the future.

Oct 20, 2011 Conquest: Divide and Conquer News
Status Update, October '11

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Conquest: Divide and Conquer

Status Update, October '11

Conquer the future. Things we would like to add to improve the experience.

Oct 18, 2011 Conquest: Divide and Conquer News
Version 1.2.3 Released

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Conquest: Divide and Conquer

Version 1.2.3 Released

This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.

Feb 5, 2011 Conquest: Divide and Conquer News
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Conquest: Divide and Conquer
Conquest: Divide and Conquer Indie Single & Multiplayer Turn Based Tactics
Twitter
Latest tweets from @proxy_studios
@ManaPool @GuildWars2 There used to be an OOM issue on 32-bit operating systems. Not sure if that has been fixed. Apr 14 2014, 9:03am
@noel_llopis @MarkusN @lucasmeijer Oh yeah, totally agree there, most of the time they point to weak design. Apr 12 2014, 5:16pm
@noel_llopis @MarkusN @lucasmeijer In fact, I am more often frustrated by the lack of prefs -- e.g. key customization or UI scaling. Apr 12 2014, 5:05pm
@noel_llopis @MarkusN @lucasmeijer Do you have an example? Most common ones are important: graphics/performance, keys, audio volumes. Apr 12 2014, 5:03pm
@MarkusN @lucasmeijer @noel_llopis I think the lesson here is to have great defaults rather than no preferences. Apr 12 2014, 1:14pm
For all you guys excited about Civilization: Beyond Earth, have a look at Pandora: First Contact -- it's already out! T.co Apr 12 2014, 12:42pm
Dealing with the windows command line pains my heart so. Apr 12 2014, 10:56am
RT @TroyGoodfellow: If you missed it, Github has a list of some sites affected by the Heartbleed security issue. T.co Apr 9 2014, 1:52pm
RT @UniofOxford: Aggression in gamers linked to difficult levels and counter-intuitive controls, rather than violent content T.coApr 8 2014, 8:18am
@Pre_V Are smart shoes ones that make you look smart or are they smart like smartphones? Apr 3 2014, 2:00pm
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