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Platforms
Windows, Mac, Linux
Developer
Proxy Studios
Contact
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Licence
Proprietary
Release Date
TBD

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

Pandora Released, Conquest Free Friend Copies

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Conquest: Divide and Conquer

Pandora Released, Conquest Free Friend Copies

Pandora, a new sci-fi planetary 4X strategy game released. Conquest now with free friend copies.

Mar 20, 2014 Conquest: Divide and Conquer News
Version 1.2.4 Released

1

Conquest: Divide and Conquer

Version 1.2.4 Released

Minor update, primarily adding better language support, a French translation (thanks to Hyeron) and some of the most requested tweaks.

Dec 29, 2011 Conquest: Divide and Conquer News
Proxy Studios Exclusive Interview on IndieBase

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Conquest: Divide and Conquer

Proxy Studios Exclusive Interview on IndieBase

An interview with fellow indie-lovers at IndieBase. About Proxy Studios – the past, the Conquest and the future.

Oct 20, 2011 Conquest: Divide and Conquer News
Status Update, October '11

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Conquest: Divide and Conquer

Status Update, October '11

Conquer the future. Things we would like to add to improve the experience.

Oct 18, 2011 Conquest: Divide and Conquer News
Version 1.2.3 Released

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Conquest: Divide and Conquer

Version 1.2.3 Released

This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.

Feb 5, 2011 Conquest: Divide and Conquer News
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Conquest: Divide and Conquer
Conquest: Divide and Conquer Indie Single & Multiplayer Turn Based Tactics
Twitter
Latest tweets from @proxy_studios
RT @ShamsJorjani: Good to be playing a game where I only can blame myself for the losses - unlike DOTA2. Jul 23 2014, 8:05am
RT @Mastertronic: Rock Paper Shotgun explores 'Why Steam needs to give new releases a chance": T.co Jul 22 2014, 6:38am
@MOOMANiBE The graphic seems to indicate monthly revenue, not yearly. Jul 22 2014, 1:44am
RT @TechCrunch: There is a disappearing middle class of app developers T.co T.co Jul 22 2014, 1:36am
"What a fantastically logical and consistent system of units.": T.co Jul 20 2014, 4:47pm
Carmack won't be on #QuakeCon this year. No keynote :(. Jul 17 2014, 8:15am
RT @gamasutra: Final call for developers to fill out our short survey on paying for YouTuber and press coverage T.co Jul 16 2014, 8:38am
RT @MOOMANiBE: I think it's interesting that yogs can charge devs for videos at the same time as nintendo tries to charge LPers for use of … Jul 15 2014, 5:38am
RT @ShamsJorjani: Not exactly a morale booster for devs :( T.co Jul 11 2014, 8:58am
@ChiefMigizi Made our own, OpenGL-rendered. Jul 8 2014, 3:15pm
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