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Platforms
Windows, Mac, Linux
Developer
Proxy Studios
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Licence
Proprietary
Release Date
TBD

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

Pandora Released, Conquest Free Friend Copies

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Conquest: Divide and Conquer

Pandora Released, Conquest Free Friend Copies

Pandora, a new sci-fi planetary 4X strategy game released. Conquest now with free friend copies.

Mar 20, 2014 Conquest: Divide and Conquer
Version 1.2.4 Released

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Conquest: Divide and Conquer

Version 1.2.4 Released

Minor update, primarily adding better language support, a French translation (thanks to Hyeron) and some of the most requested tweaks.

Dec 29, 2011 Conquest: Divide and Conquer
Proxy Studios Exclusive Interview on IndieBase

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Conquest: Divide and Conquer

Proxy Studios Exclusive Interview on IndieBase

An interview with fellow indie-lovers at IndieBase. About Proxy Studios – the past, the Conquest and the future.

Oct 20, 2011 Conquest: Divide and Conquer
Status Update, October '11

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Conquest: Divide and Conquer

Status Update, October '11

Conquer the future. Things we would like to add to improve the experience.

Oct 18, 2011 Conquest: Divide and Conquer
Version 1.2.3 Released

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Conquest: Divide and Conquer

Version 1.2.3 Released

This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.

Feb 5, 2011 Conquest: Divide and Conquer
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Conquest: Divide and Conquer
Conquest: Divide and Conquer Indie Single & Multiplayer Turn Based Tactics
Twitter
Latest tweets from @proxy_studios
RT @GriddleOctopus: The RPS comments on the Beyond Earth review are full of people saying nice things about Pandora: First Contact. @proxy_Oct 30 2014, 7:01am
Sundays are for being sick and playing Final Fantasy. Oct 26 2014, 8:57am
RT @DManiac777: @MatrixGamesLtd @proxy_studios Pretty early to say, but after a couple of hours of Civ:BE, I think I prefer #PandoraFirstCoOct 24 2014, 12:48pm
RT @Writing_Bull: #PandoraFirstContact: Congratulations to Zak0r, winner of #multiplay-"Pandora: Open" T.co @MatrixGamesLOct 24 2014, 6:30am
RT @RaveofRavendale: Are there any game reviewers out there who are comfortable with doing reviews for internal purposes? I have a dev who … Oct 23 2014, 7:33am
Reddit thread of the year: T.co Oct 23 2014, 3:41am
Sundays are for reading all those tabs you left open during the week. Oct 19 2014, 2:35pm
RT @danthat: Crunch is amazing when it's self-imposed and enjoyable work and then ends with something you're proud of. Oct 12 2014, 7:02am
@GriddleOctopus The tutorial was way too hand-holdy for me. I started a game and got bored because I didn't find much to do in each turn. :( Oct 11 2014, 9:18am
@GriddleOctopus Let me know when that's done, I'd love to read it. It's really pretty, but it didn't capture me with the gameplay. :\ Oct 11 2014, 9:08am
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