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Platforms
Windows, Mac, Linux
Developer
Proxy Studios
Contact
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Licence
Proprietary
Release Date
TBD

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

Version 1.2.4 Released

1

Conquest: Divide and Conquer

Version 1.2.4 Released

Minor update, primarily adding better language support, a French translation (thanks to Hyeron) and some of the most requested tweaks.

Dec 29, 2011 Conquest: Divide and Conquer News
Proxy Studios Exclusive Interview on IndieBase

0

Conquest: Divide and Conquer

Proxy Studios Exclusive Interview on IndieBase

An interview with fellow indie-lovers at IndieBase. About Proxy Studios – the past, the Conquest and the future.

Oct 20, 2011 Conquest: Divide and Conquer News
Status Update, October '11

1

Conquest: Divide and Conquer

Status Update, October '11

Conquer the future. Things we would like to add to improve the experience.

Oct 18, 2011 Conquest: Divide and Conquer News
Version 1.2.3 Released

0

Conquest: Divide and Conquer

Version 1.2.3 Released

This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.

Feb 5, 2011 Conquest: Divide and Conquer News
Roadmap, January 24

2

Conquest: Divide and Conquer

Roadmap, January 24

With gives the future - insight into planned updates.

Jan 24, 2011 Conquest: Divide and Conquer News
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Conquest: Divide and Conquer
Conquest: Divide and Conquer Indie Single & Multiplayer Turn Based Strategy
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