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OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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Motorm4x
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johnathon956
johnathon956 Oct 28 2009, 5:31pm said:

what game is that

-1 votes     reply to
Cypher05
Cypher05 Apr 6 2010, 1:30am replied:

Old comment, but it's Motorm4x.

+3 votes     reply to
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Details
Type
Concept
Date
Oct 2nd, 2009
By
Froyok
Size
1024×768
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