OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Like a bolt from the blue, EFFING DEAD has been GREENLIT! THANK YOU ALL for the support!Dec 29, 2014 Effing Dead - The Broken Path
After a long time a new ALPHA is here, just for spending some nice time during your Holidays by killing TONS of monsters, making COMBO and trying the game mechanics!Dec 24, 2014 The Body Changer