Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such as Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and super-smooth speedy hardware rendering.
Full Jedi Academy and Jedi Outcast Source code released!
Full Jedi Academy and Jedi Outcast source code released, Modders rejoice!
Apr 3, 2013 Star Wars: Jedi Academy News
Scripting #1: Basics
In this tutorial, we are setting up everything, which is needed for scripting.
Jan 10, 2013 Call of Duty 4: Modern Warfare Tutorial
Judging Time has started!
Ten weeks are over, judging starts, good luck to all of us :D
Aug 17, 2012 Quake III Arena News
Week5, Interview with noruen and cityy
Three-party conference with cityy and noruen, screenshots from week 5
Jul 8, 2012 Quake III Arena News
Interview with martinheterjag
As already mentioned in the last article, here is the interview with martinheterjag, one drop out, neat new screens
Jun 27, 2012 Quake III Arena NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.












I love this engine, its the best to play online.
Best feeling
Good engine
Cool seminar from celestial impact game programmer who talks about the workings of Q3 engine. It took place at Swedish Game Awards : Fz.se