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Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such as Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and super-smooth speedy hardware rendering.

Full Jedi Academy and Jedi Outcast Source code released!

18

Star Wars: Jedi Academy

Full Jedi Academy and Jedi Outcast Source code released!

Full Jedi Academy and Jedi Outcast source code released, Modders rejoice!

Apr 3, 2013 Star Wars: Jedi Academy  
Judging Time has started!

0

Quake III Arena

Judging Time has started!

Ten weeks are over, judging starts, good luck to all of us :D

Aug 17, 2012 Quake III Arena  
Week5, Interview with noruen and cityy

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Quake III Arena

Week5, Interview with noruen and cityy

Three-party conference with cityy and noruen, screenshots from week 5

Jul 8, 2012 Quake III Arena  
Interview with martinheterjag

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Quake III Arena

Interview with martinheterjag

As already mentioned in the last article, here is the interview with martinheterjag, one drop out, neat new screens

Jun 27, 2012 Quake III Arena  
Interview with Despair, news about competition

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Quake III Arena

Interview with Despair, news about competition

Despair and martinheterjag took some time to give me an interview about their mapping techniques and themselves. Registration's closed. New mappers joined.

Jun 24, 2012 Quake III Arena  
OpenArena 0.8.8 released

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OpenArena

OpenArena 0.8.8 released

Mostly map changes, bugfixes and an addition of a new character. No pussyfooting around here.

Feb 20, 2012 OpenArena  
Platform
Windows
Developer
id Software
Official Page
Idsoftware.com
Contact
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Licence
GPL
Release Date
Released Dec 3, 1999
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