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This QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many more.
Articles
How to make a prop in XSI for HL2
How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!
Apr 15, 2013 TutorialPodcast 17 - Gabe Newell Interview
William and Glenn are pleased to interview Gabe Newell and Kutta from Valve Software.
Jun 8, 2011 News
Modcast S02 E04
Another week another cast, this time Ryan and Dave take a look at Music in games and dueling.
Dec 9, 2008 Article
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Why are people demonizing GoldSRC? It's nearly fifteen years old and is far batter than Call of Duty's 10 year repetitive IW engine, which is supposed to be updated(not really) for COD: Ghosts. GoldSRC is everlasting and should be treated as such.
I love Gold Source.
(buried)
face it guys, the goldsource engine sucks the source engine is much better
Um..... duuuuuuuhhhh.... Jeesh dude. Gold Source is nearly 15 years old.
What is the soundtrack that starts at 1:52 called?
VERY GOOD IF VALVE RELEASE GOLDSOURCE ENGINE UPDATE!!!
I love GoldSrc too, but it's obsolete.
nope it isn't Obsolete
it's an Eternal Game Engine.
doesn't have **** on source engine though
You need Visual Studio 6. I don't think any other versions work.