Valve the company behind the games such as Half Life and Half Life 2 is located in Bellevue, Washington. They are a exciting and dynamic company well known for picking up mods as retail games and welcoming budding game designers to there head office for tours.
How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!Apr 15, 2013 Basic props modelling
Tutorial that shows how to create modular assets very quickly using a texture sheet.Mar 6, 2013 Intermediate props modelling
This tutorial will show you how to create a image in Photoshop that can be overlaid onto the player's vision in Half-Life 2 + EpisodesFeb 24, 2013 Advanced textures
How to decompile a model, edit a QC file, instal xsi addon, use XSI Mod tool 7.5Feb 12, 2013 Basic skinning
A beginners tutorial which covers learning the tools of the hammer editor, building a room, texturing the room, adding in a info_player_start, learning how to light our room properly, adding in a npc_zombie...Nov 15, 2008 Half-Life 2 Basic mapping/technical
Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains, keyframes, and animation curves are explained while...Jan 11, 2008 Source Basic animation